Session Style formats
These are the Session Style formats that are applied to the chat logs.
Proposed formats:
Speaking in person:
- Traveller In Character - basic font, justification (as below), color based on individual
- Player Out of Character - basic font, justification (as below), color based on individual
Traveller Communications:
- By Message - Italics, justification as In Character, color based on individual
- By Radio - Bold, justification as In Character, color based on individual
Referee - separate color, same as above for responses
These are the basic formats carried over
- Out Of Character: Right justified, italic
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- In Character: Left justified
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- NPC In Character: Left justified
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- In Character emoting: Left justified, italic
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- BOB: Right justified, normal
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- Personal examples: stacked styles
Sultana Personal In-Character
Sultana Personal In-Character inter-ship communications
Sultana Personal emoting
Sultana Personal Out of character
Amada Cerabu Personal In-Character
Amada Cerabu Personal In-Character inter-ship communications
Amada Cerabu Personal emoting
Athena Personal In-Character
Athena Pioneer inter-ship communications
Harison Personal In-Character
Billy Burke Personal In-Character
Silas Personal In-Character
Jerdehl Personal In-Character
Mikhel Personal In-Character
Mikhel Radio communications
Crockett Personal In-Character
Crockett Radio communications
Rannogh Personal In-Character
Martin Blacke Personal In-Character
Blacke Pioneer inter-ship communications.
Iskavrin In-Character
Jeet 'the Geek' Pringtip - In-Character
Jeet 'the Geek' Pringtip - Out of character
Jeet 'the Geek' Pringtip - Inter-ship communications
Cal Personal In-Character
Cal Free & Clear inter-ship communications
Kalidaren Personal In-Character
Rao Personal In-Character
Generic NPC/Contact text
Generic Aslan text
Drinax Royal Court text
Location Style formats for Calendar Entries
Generic Location style
Events on the Pioneer style
Events on the Free & Clear style
Events on the Harrier style
Events on the Unity style
Events on Drinax style
Events on Torpol style
Events on Marduk style
Events on Asim style
Events on Thebus style
- Game Mechanic Rolls:
- Environment: Center justified, smaller font
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- Environment - Combat roll Miss: Center justified, smaller font
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- Environment - Combat roll Hit: Center justified, smaller font
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- Environment - Combat roll Damage: Center justified, smaller font
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- Environment - Skill roll Success: Center justified, smaller font
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- Environment - Skill roll Failure: Center justified, smaller font
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