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Teara Artemis Stepping Stone I

The life of Teara Artemis before the start of Stepping Stone II

Traveller Discover Steps:

  • Copy each block that your PC goes through onto your page and fill it in. You might not use all steps, e.g. if you fail Survival or a Mishap takes you out of a Career before the end of the term. Or Entry only needs to be rolled the first time you attempt a career.
  • Record all rolls (in [brackets]), and indicate where you use Luck points, e.g. 8+1, 5-1, etc.
  • Start rolling Aging in Term 4 and beyond

STATS (place in any order)

  • STR [2D6]:
  • DEX [2D6]:
  • END [2D6]:
  • INT [2D6]:
  • EDU [2D6]:
  • SOC [2D6]:
  • Age : 18
  • Luck : 6

BACKGROUND Skills (choose EDU DM +3 skills)

  • Choose University, Military Academy, or a Career:

UNIVERSITY (check page for modifiers):

  • Term:
  • Age:
  • Entry [EDU 7+]:
    • Major 1:
    • Minor 0:
    • EDU +1
  • Event: [Pre-Career Events Table]
  • Graduation (INT 7+ / 11+ Honors):
    • Major: Advocate 2
    • Minor: Art (write) 1
    • EDU +2

MILITARY ACADEMY (check page for modifiers):

  • Term:
  • Age:
  • Branch:
  • Entry [Army [END 8+]; Marines [END 9+]; Navy [INT 9+]:
    • All Branch Service Skills at 0
  • Event: [Pre-Career Events Table]
  • Graduation [INT 8+ / 11+ Honors]:
    • Service Skill +1:
    • Service Skill +1:
    • Service Skill +1:
    • EDU +1
    • SOC +1 if with honors

CAREER/BRANCH (check page for modifiers)

  • Term:
  • Age:
  • Entry:
  • Rank:
  • Training:
  • Skill: [Choose Skill Table]
  • Survival:
  • Event: [Career Event Table]
  • Advance:
  • Aging [2D6-term]:

BENEFITS / CAREER

  • Term:
    • Modifiers:
    • Benefit: [Career Benefit Table]