Main / 20240401-20240413

Calendar - Game Day Logs

2024 03 16 - 2024 03 31 - 2024 04 01 - 2024 04 13 - 2024 04 14


Continuing interactions during 341.

<a name="2024-04-01" /><b>Session started at 2024-04-01 / 17:04</b>

<font color="#000000">'Jim Bennett' connected</font>

<font color="#000000">'OldGuy59' connected</font>

<font color="#000000">'OldGuy59' disconnected</font>

<font color="#000000">'Jim Bennett' disconnected</font>

<font color="#000000">'Jim Bennett' connected</font>

<font color="#000000">'Jim Bennett' disconnected</font>

<font color="#000000">'OldGuy59' connected</font>

<font color="#000000">Amanda Parsons: Rolling NPC Amanda Parsons BFF of James Crockett</font>

<font color="#000000">Amanda Parsons: [BOON] [DROPPED 1]</font> [2d6 = 9]

<font color="#000000">Amanda Parsons: [BOON] [DROPPED 1]</font> [2d6 = 11]

<font color="#000000">Amanda Parsons: [BOON] [DROPPED 2]</font> [2d6 = 9]

<font color="#000000">Amanda Parsons: [BOON] [DROPPED 2]</font> [2d6 = 5]

<font color="#000000">Amanda Parsons: [BOON] [DROPPED 3]</font> [2d6 = 7]

<font color="#000000">Amanda Parsons: [BOON] [DROPPED 3]</font> [2d6 = 12]

<font color="#000000">Amanda Parsons: Stats rolled!</font>

<font color="#000000">Amanda Parsons: Background skills for Homeworld Glisten (Asteroid Belt)</font>

<font color="#000000">Amanda Parsons: Mil Academy (Must make roll, cause of Discovery. So it doesn't really matter what it is)</font>

<font color="#000000">Amanda Parsons: </font> [2d6 = 4]

<font color="#000000">Amanda Parsons: Too bad, she still makes it...</font>

<font color="#000000">Amanda Parsons: [+1]</font> [2d6+1 = 12]

<font color="#000000">Amanda Parsons: Awesome Grad Roll!</font>

<font color="#000000">Amanda Parsons: +1 EDU, +1 SOC, Automatic Commission!</font>

<font color="#000000">Amanda Parsons: Event roll</font>

<font color="#000000">Amanda Parsons: </font> [2d6 = 8]

<font color="#000000">Amanda Parsons: [+1]</font> [2d6+1 = 8]

<font color="#000000">Amanda Parsons: Roll SOC 8+ for Event, She makes it, so Leading figure, and: One Ally in the movement, one Enemy in wider society.</font>

<font color="#000000">Amanda Parsons: Amada is a Lieutenant with Leadership 1 to start her career.</font>

<font color="#000000">Amanda Parsons: Oops. Meant to get Athletics (End) for Basic Skill. And cheat by raising her Homeworld STR skill in Academy. Added GunCbt(Energy)1, Gunner(Tur)0, Elect(Comms)0, Melee(Bld)0, VaccSuit1.</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Star Marine = </font> [d6 = 3]

<font color="#000000">Gunner</font>

<font color="#000000">Amanda Parsons: Start Second Term with skill roll</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Events = </font> [2d6 = 12]

<font color="#000000">You display heroism in battle. You may gain a promotion or a commission automatically.</font>

<font color="#000000">Amanda Parsons: Well, she's already commissioned, so up a rank?</font>

<font color="#000000">Amanda Parsons: Now Captain. but she has to survive, first?</font>

<font color="#000000">Amanda Parsons: </font> [2d6 = 8]

<font color="#000000">Amanda Parsons: END6+ for Survival, and she does.</font>

<font color="#000000">Amanda Parsons: Advancement roll is mandatory? Has Amada already 'automatically' passed this roll?</font>

<font color="#000000">Amanda Parsons: </font> [2d6 = 5]

<font color="#000000">Amanda Parsons: Good thing...</font>

<font color="#000000">Amanda Parsons: Advancement Skill, Pers Dev:</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Personal Development = </font> [d6 = 4]

<font color="#000000">Gambler</font>

<font color="#000000">Amanda Parsons: MInus 1 LUC for +1 END</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Advanced Education = </font> [d6 = 4]

<font color="#000000">Engineer</font>

<font color="#000000">Amanda Parsons: Hmmm... not so useful for a Marine officer, but OK.</font>

<font color="#000000">Amanda Parsons: Survival Roll:</font>

<font color="#000000">Task Difficulty changed to 6</font>

<font color="#000000">Amanda Parsons: </font> [2d6 = 7]

<font color="#000000">Amanda Parsons: She survives!</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Events = </font> [2d6 = 6]

<font color="#000000">You are assigned to an assault on an enemy fortress. Roll Melee or Gun Combat 8+ and gain Tactics (military) or Leadership if you succeed. If you fail, you are injured and lose 1 point from any physical characteristic.</font>

<font color="#000000">Amanda Parsons: [SKILL] Gun Combat (energy) (2D+3) (vs Difficulty 6)</font> [2d6+3 = 12]

<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Amanda Parsons: Right! She is supposed to have Leadership 1 for Lieutenant. Put that in the skill list, doopy.</font>

<font color="#000000">Amanda Parsons: </font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 4]

<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>

<font color="#000000">Amanda Parsons: Hmmm... Who did she piss off? Too much of a hero display?</font>

<font color="#000000">Amanda Parsons: Third Term: Survival:</font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] END (2D) (vs Diff. 6)</font> [2d6 = 7]

<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>

<font color="#000000">Amanda Parsons: Skill first!</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Star Marine = </font> [d6 = 1]

<font color="#000000">Vacc Suit</font>

<font color="#000000">Amanda Parsons: OK....</font>

<font color="#000000">Amanda Parsons: Really good at Battle Dress?</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Events = </font> [2d6 = 8]

<font color="#000000">You are on the front lines of a planetary assault and occupation. Gain one of Recon 1, Gun Combat 1, Leadership 1 or Electronics (comms) 1</font>

<font color="#000000">Amanda Parsons: Advancement roll:</font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 10]

<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>

<font color="#000000">Amanda Parsons: Yes. More like it!</font>

<font color="#000000">Amanda Parsons: Now Force Commander (Maj) with Tactics2</font>

<font color="#000000">Amanda Parsons: Fourth Term:</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Star Marine = </font> [d6 = 6]

<font color="#000000">Gun Combat</font>

<font color="#000000">Amanda Parsons: Energy! Yes. Survival END6+</font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] END (2D) (vs Diff. 6)</font> [2d6 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Amanda Parsons: NP</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Events = </font> [2d6 = 5]

<font color="#000000">You are given advanced training in a specialist field. Roll EDU 8+ to gain any one skill of your choice at level 1.</font>

<font color="#000000">Amanda Parsons: OK. Out on a limb here, but History! Hmmm... On second thought, lets go for Survival.</font>

<font color="#000000">Amanda Parsons: Level 1 as per Life Event</font>

<font color="#000000">Amanda Parsons: Advancement Roll:</font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 10]

<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>

<font color="#000000">Amanda Parsons: Made it, but doesn't have to continue, or go to jail...</font>

<font color="#000000">Amanda Parsons: Didn't roll for Advancement Skills. Two of them.</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Personal Development = </font> [d6 = 4]

<font color="#000000">Gambler</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Star Marine = </font> [d6 = 6]

<font color="#000000">Gun Combat</font>

<font color="#000000">Amanda Parsons: Keep that. And that!</font>

<font color="#000000">Amanda Parsons: Gambler1 and GunCbt(Energy)3</font>

<font color="#000000">Amanda Parsons: -4</font> [2d6-4 = 5]

<font color="#000000">Amanda Parsons: Aging roll: NP!</font>

<font color="#000000">Amanda Parsons: Streetwise skill added as a Connection Skill with Crockett and Dromah</font>

<font color="#000000">Amanda Parsons: Currently a Lt Colonel, and no rank skill for that.</font>

<font color="#000000">Amanda Parsons: Rest of career or Mustering Out Benefits to follow...</font>

<font color="#000000">Amanda Parsons: Had she made Colonel, she'd be SOC 11. She has lots of LUC left, so she could be a Regimental Commander... Just saying...</font>

<font color="#000000">Amanda Parsons: Oops. She has to do one more term to keep up with us.</font>

<font color="#000000">Amanda Parsons: OK, Fifth Term:</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Officer = </font> [d6 = 2]

<font color="#000000">Tactics</font>

<font color="#000000">Amanda Parsons: Survival: </font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] END (2D) (vs Diff. 6)</font> [2d6 = 12]

<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Amanda Parsons: OoooKkaaay. Deep in the fox hole, or rear echelon bunker?</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Events = </font> [2d6 = 10]

<font color="#000000">You are assigned to a black ops mission. Gain DM+2 to your next Advancement roll.</font>

<font color="#000000">Amanda Parsons: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Amanda Parsons: Advancement Roll with EDU6+ and +2 for Black Ops. So, actually 10.</font>

<font color="#000000">Amanda Parsons: Amanda is now a Colonel with SOC 11, and another skill</font>

<font color="#000000">Amanda Parsons: [TABLE] Marine Personal Development = </font> [d6 = 1]

<font color="#000000">STR +1</font>

<font color="#000000">Amanda Parsons: OK. Now an Aging Roll</font>

<font color="#000000">Amanda Parsons: -5</font> [2d6-5 = 5]

<font color="#000000">Amanda Parsons: Wow! She's good!</font>

<font color="#000000">Colonel Amanda Parsons: OK. I messed this up, yet again. Amanda didn't hae to do the last Term, cause that would be Six. So it is in the can if she continues another Term. She'll make Brigadier? I'll have to do the Discovery table to sort this out, cause I can't read this chat.</font>

<font color="#000000">Colonel Amanda Parsons: If she uses LUC for that bad Adv roll, she'd be a Brigadier now, and going for Sector General...</font>

<font color="#000000">'OldGuy59' disconnected</font>

<font color="#000000">'Master TMO' connected</font>

<font color="#000000">Sir Lt Sultana: [TABLE] Navy Officer = </font> [d6 = 1]

<font color="#000000">Leadership</font>

<font color="#000000">Sir Lt Sultana: That was End of Term 1, when he advanced from O1 to O2.</font>

<font color="#000000">Sir Lt Sultana: End of Term 2, O2 to O3</font>

<font color="#000000">Sir Lt Sultana: [TABLE] Navy Officer = </font> [d6 = 4]

<font color="#000000">Melee (blade)</font>

<font color="#000000">Sir Lt Sultana: Noble/Dilettante advancement roll</font>

<font color="#000000">Sir Lt Sultana: [TABLE] Noble Dilettante = </font> [d6 = 6]

<font color="#000000">Jack-of-all-Trades</font>

<font color="#000000">Sir Lt Sultana: these rolls would give him Leadership 2; Melee (blade) 4, Jack-of-all-trades 2. </font>

<font color="#000000">'Master TMO' disconnected</font>

<a name="2024-04-06" /><b>Session started at 2024-04-06 / 15:12</b>

<font color="#000000">'OldGuy59' connected</font>

<font color="#000000">Shaza Aduukur: Naval Attache for Tlaiowaha Clan</font>

<font color="#000000">Shaza Aduukur: [BOON] [DROPPED 1]</font> [2d6 = 9]

<font color="#000000">Shaza Aduukur: [BOON] [DROPPED 1]</font> [2d6 = 7]

<font color="#000000">Shaza Aduukur: [BOON] [DROPPED 1]</font> [2d6 = 8]

<font color="#000000">Shaza Aduukur: [BOON] [DROPPED 3]</font> [2d6 = 12]

<font color="#000000">Shaza Aduukur: [BOON] [DROPPED 4]</font> [2d6 = 11]

<font color="#000000">Shaza Aduukur: [BOON] [DROPPED 1]</font> [2d6 = 6]

<font color="#000000">Shaza Aduukur: Starting Stats: 6,12,7,11,9,8</font>

<font color="#000000">Shaza Aduukur: [+1]</font> [2d6+1 = 10]

<font color="#000000">Shaza Aduukur: Naval Academy Entry</font>

<font color="#000000">Shaza Aduukur: Homeworld Skills: Flyer (Wing), Melee (Blade), Science (Xen), Streetwise</font>

<font color="#000000">Shaza Aduukur: Basic Skills: Athletics (STR), Gun Cbt (Energy), Gunner (Turret), Mechanic, Pilot, Vacc Suit</font>

<font color="#000000">Shaza Aduukur: [TABLE] Pre-Career Events = </font> [2d6 = 8]

<font color="#000000">You join a political movement. Roll SOC 8+. If successful, you become a leading figure. Gain one Ally within the movement but gain one Enemy in wider society.</font>

<font color="#000000">Shaza Aduukur: [+1]</font> [2d6+1 = 4]

<font color="#000000">Shaza Aduukur: So, no effect?</font>

<font color="#000000">Shaza Aduukur: [+1]</font> [2d6+1 = 6]

<font color="#000000">Shaza Aduukur: +2 LUC to Graduate</font>

<font color="#000000">Shaza Aduukur: +1 EDU, Pilot, Gun Cbt, Ath +1</font>

<font color="#000000">Shaza Aduukur: Commission Roll</font>

<font color="#000000">Shaza Aduukur: [+2]</font> [2d6+2 = 5]

<font color="#000000">Shaza Aduukur: +3 LUC for Commission. Darn!</font>

<font color="#000000">Shaza Aduukur: O1 Ensign, Melee (Blade) 1</font>

<font color="#000000">Shaza Aduukur: Second Term</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] DEX (2D+2) (vs Diff. 6)</font> [2d6+2 = 9]

<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Flight, Survive: Yes</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Personal Development = </font> [d6 = 3]

<font color="#000000">END +1</font>

<font color="#000000">Shaza Aduukur: Gains END+1 for Second Term skill</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Events = </font> [2d6 = 5]

<font color="#000000">You are given advanced training in a specialist field. Roll EDU 8+ to gain one level in any skill you already have.</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Advance</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 4]

<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>

<font color="#000000">Shaza Aduukur: Last LUC point! Already. Not good</font>

<font color="#000000">Shaza Aduukur: Advance Skill</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Flight = </font> [d6 = 4]

<font color="#000000">Pilot (small craft)</font>

<font color="#000000">Shaza Aduukur: Third Term</font>

<font color="#000000">Shaza Aduukur: Skill</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Personal Development = </font> [d6 = 6]

<font color="#000000">SOC +1</font>

<font color="#000000">Shaza Aduukur: Survive</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] DEX (2D+2) (vs Diff. 6)</font> [2d6+2 = 6]

<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Technically, no.</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Mishaps = </font> [d6 = 4]

<font color="#000000">You are blamed for an accident that causes the death of several crew members. If you were responsible, then you gain one free roll on the Skills and Training table before you are ejected from this career as your guilt drives you to excel. If you were not, then gain the officer who blamed you as an Enemy, but you keep your Benefit roll from this term.</font>

<font color="#000000">Shaza Aduukur: Hmmm.... And no Luck Points left...</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Personal Development = </font> [d6 = 6]

<font color="#000000">SOC +1</font>

<font color="#000000">Shaza Aduukur: That might work?</font>

<font color="#000000">Shaza Aduukur: Advancement?</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 5]

<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>

<font color="#000000">Shaza Aduukur: Technically, Yes? So, he is thrown out but promoted? Could have been a promotion somewhere in the first three years, but accident in the last year.</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Mustering Out Benefits = </font> [d6 = 4]

<font color="#000000">Cash = Cr10000</font>

<font color="#000000">Benefits = Weapon</font>

<font color="#000000">Shaza Aduukur: There is a +1 from the Second Term, didn't know how to add it. But, TAS Membership?</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Mustering Out Benefits = </font> [d6 = 3]

<font color="#000000">Cash = Cr5000</font>

<font color="#000000">Benefits = EDU +1 or two Ship Shares</font>

<font color="#000000">Shaza Aduukur: EDU_1</font>

<font color="#000000">Shaza Aduukur: Now qualifies for Noble!</font>

<font color="#000000">Shaza Aduukur: Noble/Diplomat, Diplomat 0 as Basic Skill</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] SOC (2D+1) [+1] (vs Diff. 6)</font> [2d6+2 = 9]

<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Survives first term as Diplomat, But Fourth Term</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Events = </font> [2d6 = 5]

<font color="#000000">You inherit a gift from a rich relative. Gain DM+1 to any one Benefit roll.</font>

<font color="#000000">Shaza Aduukur: Advance Roll</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] SOC (2D+1) (vs Diff. 6)</font> [2d6+1 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Had to beat 7, so Yes</font>

<font color="#000000">Shaza Aduukur: Gains Admin1 as 3rd Secretary, plus another Skill roll</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Diplomat = </font> [d6 = 6]

<font color="#000000">Deception</font>

<font color="#000000">Shaza Aduukur: Deception1</font>

<font color="#000000">Shaza Aduukur: Didn't take the AdvTrg Skill elevation, so Added +1 to Pilot. Check this later.</font>

<font color="#000000">Shaza Aduukur: SubLt get Leadership+1, added that to the Skill list</font>

<font color="#000000">Shaza Aduukur: Two Bonus Benefit Rolls for Navy Ranks</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Mustering Out Benefits = </font> [d6 = 6]

<font color="#000000">Cash = Cr50000</font>

<font color="#000000">Benefits = Ships Boat or two Ship Shares</font>

<font color="#000000">Shaza Aduukur: Cash</font>

<font color="#000000">Shaza Aduukur: [TABLE] Navy Mustering Out Benefits = </font> [d6 = 6]

<font color="#000000">Cash = Cr50000</font>

<font color="#000000">Benefits = Ships Boat or two Ship Shares</font>

<font color="#000000">Shaza Aduukur: Ship Shares? Don't know for this. Decide later. Might need to rethink the TAS thing, and use it here for +2 SOC?</font>

<font color="#000000">Shaza Aduukur: Aging Roll</font>

<font color="#000000">Shaza Aduukur: -4</font> [2d6-4 = 0]

<font color="#000000">Shaza Aduukur: Dex by -1</font>

<font color="#000000">Shaza Aduukur: Another Term, Fifth</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] INT (2D+1) (vs Diff. 6)</font> [2d6+1 = 12]

<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Survival roll</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Events = </font> [2d6 = 2]

<font color="#000000">Disaster! Roll on the Mishap Table, but you are not ejected from this career. [Noble Mishaps]</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mishaps = </font> [d6 = 3]

<font color="#000000">A disaster or war strikes. Roll Stealth 8+ or Deception 8+ to escape unhurt. If you fail, roll on the Injury Table.</font>

<font color="#000000">Shaza Aduukur: Actually a Two: Disaster! Roll on the Mishap Table, but you are not ejected from this career. [Noble Mishaps]</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mishaps = </font> [d6 = 6]

<font color="#000000">Injured. Roll on the Injury Table. [Injury Table]</font>

<font color="#000000">Shaza Aduukur: [TABLE] Injury Table = </font> [d6 = 5]

<font color="#000000">Injured. Reduce any physical characteristic by 1</font>

<font color="#000000">Shaza Aduukur: [TABLE] Injury Table = </font> [d6 = 2]

<font color="#000000">Severely injured - reduce one physical characteristic by 1D</font>

<font color="#000000">Shaza Aduukur: </font> [d6 = 3]

<font color="#000000">Shaza Aduukur: DEX by -3!? Crap!</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Advanced Education = </font> [d6 = 4]

<font color="#000000">Leadership</font>

<font color="#000000">Shaza Aduukur: Term Skill, Added Leadership 2</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] SOC (2D+1) (vs Diff. 6)</font> [2d6+1 = 11]

<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Advance roll</font>

<font color="#000000">Shaza Aduukur: Now 2nd Sec, O2</font>

<font color="#000000">Shaza Aduukur: Advance Skill roll:</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Diplomat = </font> [d6 = 6]

<font color="#000000">Deception</font>

<font color="#000000">Shaza Aduukur: Deception now 2</font>

<font color="#000000">Shaza Aduukur: And have to age</font>

<font color="#000000">Shaza Aduukur: -5</font> [2d6-5 = -2]

<font color="#000000">Shaza Aduukur: Darn! This guy is not working out. Scrap NPC pile</font>

<font color="#000000">Shaza Aduukur: Each Phys Stat -1!</font>

<font color="#000000">Shaza Aduukur: Sixth Term</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] INT (2D+1) (vs Diff. 6)</font> [2d6+1 = 10]

<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Survive INT 5+, so Yes!</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Personal Development = </font> [d6 = 2]

<font color="#000000">DEX +1</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Events = </font> [2d6 = 8]

<font color="#000000">A conspiracy of nobles attempts to recruit you. If you refuse, gain the conspiracy as an Enemy. If you accept, roll Deception 8+ or Persuade 8+. If you fail, roll on the Mishap Table as the conspiracy collapses. If you succeed, Gain one level of Deception, Persuade, Tactics or Carouse.</font>

<font color="#000000">Shaza Aduukur: [SKILL] Deception (2D+2) (vs Difficulty 6)</font> [2d6+2 = 6]

<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mishaps = </font> [d6 = 6]

<font color="#000000">Injured. Roll on the Injury Table. [Injury Table]</font>

<font color="#000000">Shaza Aduukur: [TABLE] Injury Table = </font> [d6 = 1]

<font color="#000000">Nearly killed - reduce one physical characteristic by 1D, reduce two other physical characteristics by 2</font>

<font color="#000000">Shaza Aduukur: [TABLE] Injury Table = </font> [d6 = 5]

<font color="#000000">Injured. Reduce any physical characteristic by 1</font>

<font color="#000000">Shaza Aduukur: END-1</font>

<font color="#000000">Shaza Aduukur: [CHARACTERISTIC] SOC (2D+1) (vs Diff. 6)</font> [2d6+1 = 7]

<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>

<font color="#000000">Shaza Aduukur: Make it to 1st Sec! Rank 3, and another Skill roll</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Personal Development = </font> [d6 = 6]

<font color="#000000">Melee</font>

<font color="#000000">Shaza Aduukur: Blade 2</font>

<font color="#000000">Shaza Aduukur: -6</font> [2d6-6 = -1]

<font color="#000000">Shaza Aduukur: Aging roll. I'm killing this guy</font>

<font color="#000000">Shaza Aduukur: Reduce 2 Phys by 1</font>

<font color="#000000">Shaza Aduukur: DEX and END -1</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mustering Out Benefits = </font> [d6 = 2]

<font color="#000000">Cash = Cr10000</font>

<font color="#000000">Benefits = Two Ship Shares</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mustering Out Benefits = </font> [d6 = 5]

<font color="#000000">Cash = Cr100000</font>

<font color="#000000">Benefits = TAS Membership</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mustering Out Benefits = </font> [d6 = 4]

<font color="#000000">Cash = Cr50000</font>

<font color="#000000">Benefits = SOC +1</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mustering Out Benefits = </font> [d6 = 2]

<font color="#000000">Cash = Cr10000</font>

<font color="#000000">Benefits = Two Ship Shares</font>

<font color="#000000">Shaza Aduukur: [TABLE] Noble Mustering Out Benefits = </font> [d6 = 4]

<font color="#000000">Cash = Cr50000</font>

<font color="#000000">Benefits = SOC +1</font>

<font color="#000000">Shaza Aduukur: End here. Look at the Log later, and dicide how to fudge this? One of the above rolls is at +1</font>

<font color="#000000">Shaza Aduukur: And he isn't a Naval Attache.</font>

<font color="#000000">'OldGuy59' disconnected</font>

<font color="#000000">'OldGuy59' connected</font>

<font color="#000000">Kaias Giirkaa: Imperial Marine Regimental Commander Ally/Contact for Mikhel Dromah</font>

<font color="#000000">Kaias Giirkaa: [BOON] [DROPPED 2]</font> [2d6 = 5]

<font color="#000000">Kaias Giirkaa: [BOON] [DROPPED 1]</font> [2d6 = 10]

<font color="#000000">Kaias Giirkaa: [BOON] [DROPPED 3]</font> [2d6 = 8]

<font color="#000000">Kaias Giirkaa: [BOON] [DROPPED 3]</font> [2d6 = 9]

<font color="#000000">Kaias Giirkaa: [BOON] [DROPPED 1]</font> [2d6 = 12]

<font color="#000000">Kaias Giirkaa: [BOON] [DROPPED 3]</font> [2d6 = 9]

<font color="#000000">Kaias Giirkaa: Marine Academy</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] END (2D+1) (vs Diff. 6)</font> [2d6+1 = 12]

<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: He is IN!</font>

<font color="#000000">Kaias Giirkaa: Add Eng (LS), Mech, Vacc Suit for Background skills</font>

<font color="#000000">Kaias Giirkaa: Add Basic Skills for Maring Academy</font>

<font color="#000000">Kaias Giirkaa: Athl (END), Gun Cbt (Eng), Hvy Wpsn (MP), Stealth, Tactics, Vacc Suit</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Pre-Career Events = </font> [2d6 = 9]

<font color="#000000">You develop a healthy interest in a hobby or other area of study. Gain any skill of your choice, with the exception of Jack-of-all-Trades, at level 0.</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Graduated</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] SOC (2D-1) [+1] (vs Diff. 6)</font> [2d6 = 5]

<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>

<font color="#000000">Kaias Giirkaa: LUC 3 for Commission</font>

<font color="#000000">Kaias Giirkaa: This was with -1 SOC and +2 for Grad</font>

<font color="#000000">Kaias Giirkaa: Star Marine O1 Lieutenant</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Service Skills = </font> [d6 = 3]

<font color="#000000">Tactics</font>

<font color="#000000">Kaias Giirkaa: Gains Rank skill of Leadership 1, and Advance Skill of Tactics 1</font>

<font color="#000000">Kaias Giirkaa: Grad Skills of Athl(END), GunCbt(Eng), Tactics, as well</font>

<font color="#000000">Kaias Giirkaa: Second Term</font>

<font color="#000000">Kaias Giirkaa: Skill</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Advanced Education = </font> [d6 = 6]

<font color="#000000">Navigation</font>

<font color="#000000">Kaias Giirkaa: Level 1 Nav</font>

<font color="#000000">Kaias Giirkaa: EDU +1 for Grad, as well.</font>

<font color="#000000">Kaias Giirkaa: [SKILL] Athletics (endurance) (2D+2) (vs Difficulty 6)</font> [2d6+2 = 4]

<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>

<font color="#000000">Kaias Giirkaa: Use 2 LUC to survive</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Events = </font> [2d6 = 7]

<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Life Events = </font> [2d6 = 12]

<font color="#000000">Unusual Event, Something weird happens. [Unusual Event]</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Unusual Event = </font> [d6 = 1]

<font color="#000000">Psionics: You encounter a Psionic institute. You may immediately test your Psionic Strength and, if you qualify, take the Psion career in your next term. See page 196 for more details.</font>

<font color="#000000">Kaias Giirkaa: [-2]</font> [2d6-2 = 6]

<font color="#000000">Kaias Giirkaa: Psi Testing, -2 for Second Term? Wait. He has only completed Marine Acad, so one term completed? PSI would be 7</font>

<font color="#000000">Kaias Giirkaa: Telepathy Test</font>

<font color="#000000">Kaias Giirkaa: +4</font> [2d6+4 = 14]

<font color="#000000">Kaias Giirkaa: Telekinesis +2, -1 for previous check</font>

<font color="#000000">Kaias Giirkaa: [+1]</font> [2d6+1 = 10]

<font color="#000000">Kaias Giirkaa: Awareness +1-2, for -1 overall</font>

<font color="#000000">Kaias Giirkaa: [-1]</font> [2d6-1 = 3]

<font color="#000000">Kaias Giirkaa: Clairvoyance +3-3 for 0DM</font>

<font color="#000000">Kaias Giirkaa: </font> [2d6 = 7]

<font color="#000000">Kaias Giirkaa: -4</font> [2d6-4 = 1]

<font color="#000000">Kaias Giirkaa: Teleport +0-4 for -4DM</font>

<font color="#000000">Kaias Giirkaa: The Check number is not indicated, but could be current PSI? So, Kaias has Telepathy, Telekinesis, and Clairvoyance?</font>

<font color="#000000">Kaias Giirkaa: Depending on how BOB runs this, the Imperial Armed Services would train and use Psi Troops, if facing the Zhodani. Instant transfer to the Zhodani border area, or stay in Trojan Reach for occassional encounters with Zhodani Fleets/Ships?</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 10]

<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Advancement</font>

<font color="#000000">Kaias Giirkaa: And Advance Skill</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Star Marine = </font> [d6 = 6]

<font color="#000000">Gun Combat</font>

<font color="#000000">Kaias Giirkaa: GunCbt(Eng) 2</font>

<font color="#000000">Kaias Giirkaa: Now a Captain O2</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Advanced Education = </font> [d6 = 6]

<font color="#000000">Navigation</font>

<font color="#000000">Kaias Giirkaa: Now Nav 2</font>

<font color="#000000">Kaias Giirkaa: [SKILL] Athletics (endurance) (2D+2) (vs Difficulty 6)</font> [2d6+2 = 9]

<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Survival roll END6+</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Events = </font> [2d6 = 7]

<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Life Events = </font> [2d6 = 9]

<font color="#000000">Travel: You move to another world. You gain DM+2 to your next Qualification roll.</font>

<font color="#000000">Kaias Giirkaa: [+3]</font> [2d6+3 = 10]

<font color="#000000">Kaias Giirkaa: Is that for Advancement? Added as if...</font>

<font color="#000000">Kaias Giirkaa: Now Force Commander O3</font>

<font color="#000000">Kaias Giirkaa: Advance Skill</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Star Marine = </font> [d6 = 5]

<font color="#000000">Electronics</font>

<font color="#000000">Kaias Giirkaa: Electronics (Comms) 1</font>

<font color="#000000">Kaias Giirkaa: Term Four</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Officer = </font> [d6 = 3]

<font color="#000000">Admin</font>

<font color="#000000">Kaias Giirkaa: Skill on Marine Officer, Admin-1</font>

<font color="#000000">Kaias Giirkaa: [SKILL] Athletics (endurance) (2D+2) (vs Difficulty 6)</font> [2d6+2 = 9]

<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Survives</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Events = </font> [2d6 = 7]

<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Life Events = </font> [2d6 = 9]

<font color="#000000">Travel: You move to another world. You gain DM+2 to your next Qualification roll.</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Life Events = </font> [2d6 = 2]

<font color="#000000">Sickness or Injury: You are injured or become sick. Roll on the Injury Table. [Injury Table]</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Injury Table = </font> [d6 = 1]

<font color="#000000">Nearly killed - reduce one physical characteristic by 1D, reduce two other physical characteristics by 2</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Injury Table = </font> [d6 = 5]

<font color="#000000">Injured. Reduce any physical characteristic by 1</font>

<font color="#000000">Kaias Giirkaa: STR-1 Darn Not wasting last LUC point.</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 9]

<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Advance Roll</font>

<font color="#000000">Kaias Giirkaa: Force Commander gets Tactics 1, but Kaias already has 2. Darn</font>

<font color="#000000">Kaias Giirkaa: Forgot to check this on Officer Table before. No skill for Lieutenant Colonel</font>

<font color="#000000">Kaias Giirkaa: OK. Kaias is now a Lt Colonel, and gets another skill</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Personal Development = </font> [d6 = 6]

<font color="#000000">Melee (blade)</font>

<font color="#000000">Kaias Giirkaa: Takes Blade 1</font>

<font color="#000000">Kaias Giirkaa: -4</font> [2d6-4 = 1]

<font color="#000000">Kaias Giirkaa: Aging Roll, No Effect</font>

<font color="#000000">Kaias Giirkaa: Term Five!</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Personal Development = </font> [d6 = 2]

<font color="#000000">DEX +1</font>

<font color="#000000">Kaias Giirkaa: Dex now 11</font>

<font color="#000000">Kaias Giirkaa: [SKILL] Athletics (endurance) (2D+2) (vs Difficulty 6)</font> [2d6+2 = 7]

<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Survives</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Events = </font> [2d6 = 5]

<font color="#000000">You are given advanced training in a specialist field. Roll EDU 8+ to gain any one skill of your choice at level 1.</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 5]

<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>

<font color="#000000">Kaias Giirkaa: Bad words.</font>

<font color="#000000">Kaias Giirkaa: Advance</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 11]

<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Advance to Colonel, and get instant SOC 10!</font>

<font color="#000000">Kaias Giirkaa: Advance Skill</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Officer = </font> [d6 = 5]

<font color="#000000">Vacc Suit</font>

<font color="#000000">Kaias Giirkaa: Battle Dress? Now? OK</font>

<font color="#000000">Kaias Giirkaa: +5</font> [2d6+5 = 14]

<font color="#000000">Kaias Giirkaa: Oops, that was -5, not +5. However, still a pass</font>

<font color="#000000">Kaias Giirkaa: Aging Roll, No Effect</font>

<font color="#000000">Kaias Giirkaa: Term Six</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Service Skills = </font> [d6 = 2]

<font color="#000000">Vacc Suit</font>

<font color="#000000">Kaias Giirkaa: Really Good Battle Dress skill</font>

<font color="#000000">Kaias Giirkaa: Survive</font>

<font color="#000000">Kaias Giirkaa: [SKILL] Athletics (endurance) (2D+2) (vs Difficulty 6)</font> [2d6+2 = 9]

<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Not bad</font>

<font color="#000000">Kaias Giirkaa: [TABLE] Marine Events = </font> [2d6 = 5]

<font color="#000000">You are given advanced training in a specialist field. Roll EDU 8+ to gain any one skill of your choice at level 1.</font>

<font color="#000000">Kaias Giirkaa: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 13]

<font color="#000011"> [ +7 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Kaias Giirkaa: Whoa! Made up for the last time!</font>

<font color="#000000">Kaias Giirkaa: Language (Zdetl), cause...</font>

<font color="#000000">Kaias Giirkaa: Stop here, as he is the Regimental Commander for Mikhel. He has to be in the Marines, not Mustered Out. He has to roll Advancement, yet, and has 1 LUC left</font>

<font color="#000000">Kaias Giirkaa: No aging roll for this last active term.</font>

<font color="#000000">'OldGuy59' disconnected</font>

<font color="#000000">'Jim Bennett' connected</font>

<font color="#000000">Jake (For real): CROCKETT found back door on Sunday April 7 via "Ansett" entry</font>

<font color="#000000">'OldGuy59' connected</font>

<font color="#000000">Kaartre Geh Burkh: Creating NPC Sternmetal Horizons Executive</font>

<font color="#000000">Kaartre Geh Burkh: [BOON] [DROPPED 1]</font> [2d6 = 5]

<font color="#000000">Kaartre Geh Burkh: [BOON] [DROPPED 2]</font> [2d6 = 10]

<font color="#000000">Kaartre Geh Burkh: [BOON] [DROPPED 2]</font> [2d6 = 4]

<font color="#000000">Kaartre Geh Burkh: [BOON] [DROPPED 1]</font> [2d6 = 10]

<font color="#000000">Kaartre Geh Burkh: [BOON] [DROPPED 1]</font> [2d6 = 12]

<font color="#000000">Kaartre Geh Burkh: [BOON] [DROPPED 1]</font> [2d6 = 12]

<font color="#000000">Kaartre Geh Burkh: Starting Stats: 5,10,4,10, 12,12.</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] EDU (2D+1) [+1] (vs Diff. 6)</font> [2d6+2 = 6]

<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: University EDU 7+, +1 SOC 9+, +2 EDU, roll of 4, still makes it into University</font>

<font color="#000000">Kaartre Geh Burkh: Science (Planet) 1, Science (Chem) 0</font>

<font color="#000000">Kaartre Geh Burkh: EDU +1</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 11]

<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Pre-Career Events = </font> [2d6 = 6]

<font color="#000000">You become involved in a tightly knit clique or group and make a pact to remain friends forever, wherever in the galaxy you may end. Gain D3 Allies.</font>

<font color="#000000">Kaartre Geh Burkh: </font> [d6 = 5]

<font color="#000000">Kaartre Geh Burkh: Gain 3 Allies</font>

<font color="#000000">Kaartre Geh Burkh: Science (Planet ) 2 and Science (Chem) 1, +2 EDU</font>

<font color="#000000">Kaartre Geh Burkh: Roll for entry into Citizen/Corporate Career: SOC 6+</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] SOC (2D+2) (vs Diff. 6)</font> [2d6+2 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: With +2 from Grad, that's a 10</font>

<font color="#000000">Kaartre Geh Burkh: The roll of "11" above before Pre-Career Events was for Grad, so, Honours Grad from Glisten University.</font>

<font color="#000000">'Jim Bennett' disconnected</font>

<font color="#000000">Kaartre Geh Burkh: Added Corporate Assignment Skills as Basic Training: Advocate, Admin, Broker, Elect(Comp), Diplomat, Leadership.</font>

<font color="#000000">Kaartre Geh Burkh: This is Second Term, First for Corporation. Sternmetal Horizons.</font>

<font color="#000000">Kaartre Geh Burkh: Survival Roll</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] SOC (2D+2) (vs Diff. 6)</font> [2d6+2 = 7]

<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Events = </font> [2d6 = 6]

<font color="#000000">You are given advanced training in a specialist field. Roll EDU 10+ to gain any one skill of your choice at level 1.</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] EDU (2D+2) (vs Diff. 6)</font> [2d6+2 = 12]

<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: Prof(CivEng)1</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 13]

<font color="#000011"> [ +7 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: Advance Roll</font>

<font color="#000000">Kaartre Geh Burkh: O1 No Title</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Personal Development = </font> [d6 = 1]

<font color="#000000">EDU +1</font>

<font color="#000000">Kaartre Geh Burkh: Takes EDU to 14!</font>

<font color="#000000">Kaartre Geh Burkh: Third Term</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Advanced Education = </font> [d6 = 3]

<font color="#000000">Diplomat</font>

<font color="#000000">Kaartre Geh Burkh: Diplomat 1</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Events = </font> [2d6 = 7]

<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Life Events = </font> [2d6 = 7]

<font color="#000000">New Contact: You gain a new Contact.</font>

<font color="#000000">Kaartre Geh Burkh: Advance Roll</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Personal Development = </font> [d6 = 6]

<font color="#000000">Jack-of-all-Trades</font>

<font color="#000000">Kaartre Geh Burkh: Fourth Term</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Corporate = </font> [d6 = 6]

<font color="#000000">Leadership</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Events = </font> [2d6 = 8]

<font color="#000000">You learn something you should not have a corporate secret, a political scandal which you can profit from illegally. If you choose to do so, then you gain DM+1 to a Benefit roll from this career and gain Streetwise 1, Deception 1 or a criminal Contact. If you refuse, you gain nothing.</font>

<font color="#000000">Kaartre Geh Burkh: Deception 1</font>

<font color="#000000">Kaartre Geh Burkh: Advance Roll</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 14]

<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: Hmmm... Must do another term?</font>

<font color="#000000">Kaartre Geh Burkh: Advance Skill</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Corporate = </font> [d6 = 6]

<font color="#000000">Leadership</font>

<font color="#000000">Kaartre Geh Burkh: Aging Roll</font>

<font color="#000000">Kaartre Geh Burkh: -4</font> [2d6-4 = 4]

<font color="#000000">Kaartre Geh Burkh: No effect on Aging</font>

<font color="#000000">Kaartre Geh Burkh: Fifth Term</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Corporate = </font> [d6 = 2]

<font color="#000000">Admin</font>

<font color="#000000">Kaartre Geh Burkh: Admin 1?</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] SOC (2D+2) (vs Diff. 6)</font> [2d6+2 = 8]

<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: Survival not a problem</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Events = </font> [2d6 = 4]

<font color="#000000">You spend time maintaining and using heavy vehicles, either as part of your job or as a hobby. Increase Mechanic, Drive, Electronics, Flyer or Engineer by one level.</font>

<font color="#000000">Kaartre Geh Burkh: </font> [2d6 = 7]

<font color="#000000">Kaartre Geh Burkh: Electronics(Remote Ops)1</font>

<font color="#000000">Kaartre Geh Burkh: The above roll was misread from Event 3, but can be disregarded.</font>

<font color="#000000">Kaartre Geh Burkh: Advance Roll</font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 14]

<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: Hmmm... Must serve another term? Natural 12</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Advanced Education = </font> [d6 = 3]

<font color="#000000">Diplomat</font>

<font color="#000000">Kaartre Geh Burkh: Lang(Vilani) 1</font>

<font color="#000000">Kaartre Geh Burkh: Hmm... Misread that. Diplomat actuall is better. Now 2</font>

<font color="#000000">Kaartre Geh Burkh: -5</font> [2d6-5 = 5]

<font color="#000000">Kaartre Geh Burkh: Aging Roll</font>

<font color="#000000">Kaartre Geh Burkh: No Problem, again</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Corporate = </font> [d6 = 1]

<font color="#000000">Advocate</font>

<font color="#000000">Kaartre Geh Burkh: Advocate 1, now</font>

<font color="#000000">Kaartre Geh Burkh: Survive: </font>

<font color="#000000">Kaartre Geh Burkh: [CHARACTERISTIC] SOC (2D+2) (vs Diff. 6)</font> [2d6+2 = 7]

<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Events = </font> [2d6 = 3]

<font color="#000000">Political upheaval strikes your homeworld, and you are caught up in the revolution. Gain either Advocate 1, Persuade 1, Explosives 1 or Streetwise 1. Roll whichever skill you chose 8+. If you succeed you come out on the winning side, and gain DM+2 to your next Advancement roll. Fail, and you suffer DM-2 to your next Survival roll.</font>

<font color="#000000">Kaartre Geh Burkh: Now we roll for Event #3</font>

<font color="#000000">Kaartre Geh Burkh: </font> [2d6 = 10]

<font color="#000000">Kaartre Geh Burkh: Of course, he makes this one. Pursuade 1</font>

<font color="#000000">Kaartre Geh Burkh: Advance Roll at +2 SOC, and +2DM for Event</font>

<font color="#000000">Kaartre Geh Burkh: +4</font> [2d6+4 = 7]

<font color="#000000">Kaartre Geh Burkh: He makes it, but doesn't have to continue. Still needs Aging roll</font>

<font color="#000000">Kaartre Geh Burkh: -6</font> [2d6-6 = 2]

<font color="#000000">Kaartre Geh Burkh: Still makes it, and still has LUC 6. Horseshoes up his butt.</font>

<font color="#000000">Kaartre Geh Burkh: Advance skill for Term Six:</font>

<font color="#000000">Kaartre Geh Burkh: [TABLE] Citizen Service Skills = </font> [d6 = 1]

<font color="#000000">Drive</font>

<font color="#000000">Kaartre Geh Burkh: Being that Kaartre is a Belter, this will be Flyer(Grav)</font>

<font color="#000000">Kaartre Geh Burkh: And done? Good enough for Sternmetal Horizons, LIC Exectutive in Belt-9 as Director that makes the Dromah family's life difficult.</font>

<font color="#000000">Kaartre Geh Burkh: If I'm counting this correctly, Kaartre is Rank O5 Vice-Director</font>

<font color="#000000">Kaartre Geh Burkh: Done for tonight.</font>

<font color="#000000">'OldGuy59' disconnected</font>

<a name="2024-04-10" /><b>Session started at 2024-04-10 / 17:41</b> <font color="#000000">'OldGuy59' connected</font>

<font color="#000000">Mikhel Dromah: [SKILL] Tactics (military) (2D+3) (vs Difficulty 6)</font> [2d6+3 = 6]

<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>

<font color="#000000">Mikhel Dromah: Tactics assessment of the Concorse. Obviously unfamiliar ground.</font>

<font color="#000000">Mikhel Dromah: Assessment of Marduk Team capabilities and gear.</font>

<font color="#000000">Mikhel Dromah: [SKILL] Leadership (2D+3) (vs Difficulty 6)</font> [2d6+3 = 13]

<font color="#000011"> [ +7 Effect] [Exceptional SUCCESS]</font>

<a name="2024-04-11" /><b>Session started at 2024-04-11 / 17:44</b>

<font color="#000000">'OldGuy59' connected</font>

<font color="#000000">Mikhel Dromah: [SKILL] Medic (2D+4) (vs Difficulty 6)</font> [2d6+4 = 11]

<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>

<font color="#000000">Mikhel Dromah: Triage roll for Marduk Station. Also, 1d minutes.</font>

<font color="#000000">Mikhel Dromah: </font> [d6 = 6]

<font color="#000000">Mikhel Dromah: Sad, but game mechanics. Mikhel has Medic skills, and has equipment. Damage and bleeding out take "Rounds", but medical checks and mediscans are rated in "Minutes". So, a Trauma Pack becomes useless as the Medic uses his tools to assess condition and treatment of the casualty?</font>

<font color="#000000">Mikhel Dromah: OK. Six Minutes per Combat 'Round;. Not seconds. Good. Trauma Packs work within 1D rounds (Up to 36 minutes, depending on how bad/catastrophic the injury). Mikhel can assess and treat within 1D minutes. Do-able!</font>

<font color="#000000">Mikhel Dromah: Being that there are "worst cases" indicated, at least two? </font>

<font color="#000000">Mikhel Dromah: +5</font> [2d6+5 = 12]

<font color="#000000">Mikhel Dromah: Medic Treatment, with Medic 3, Int +1, Medikit+2 for +5 on first casualty. This may mean using Trauma Pack, but it depends on how bad the injuries?</font>

<font color="#000000">Mikhel Dromah: +5</font> [2d6+5 = 16]

<font color="#000000">Mikhel Dromah: Second casualty, with +5 Medic modifier!</font>

<font color="#000000">Mikhel Dromah: Oops? That should have been +6, not 5. So, a bit more successful.</font>

<font color="#000000">Task Difficulty changed to 8</font>

<font color="#000000">Mikhel Dromah: [HEAL] First Aid (2D+4) [+2] [6 Healing]</font> [2d6+6 = 14]

<font color="#000000">Mikhel Dromah: OK, Figuring out how to modify rolls with skills and additional mods. The above was using the Actions page for First Aid, and adding a modifier to that with the roll maker.</font>

<font color="#000000">Mikhel Dromah: Third casualty, if needed?</font>

<font color="#000000">'OldGuy59' disconnected</font>