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- In Character discussions - 345
Continuing interactions during 345.
<a name="2024-05-19" /><b>Session started at 2024-05-19 / 18:26</b> <br />
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">OldGuy59: Missing skill rolls for Silas Lane</font>
<font color="#000000">OldGuy59: Advancement skill for SubLt</font>
<font color="#000000">OldGuy59: [TABLE] Navy Flight = </font> [d6 = 2]
<font color="#000000">Flyer</font>
<font color="#000000">OldGuy59: Flyer(Grav)1</font>
<font color="#000000">OldGuy59: Advancement to Jr Scout</font>
<font color="#000000">OldGuy59: [TABLE] Scout Courier = </font> [d6 = 3]
<font color="#000000">Pilot (spacecraft)</font>
<font color="#000000">OldGuy59: Great. This now matches Silas Discovery, as we initially counted his Advancement to Senior Scout skill as adding to his current level. This isn't allowed.</font>
<font color="#000000">OldGuy59: Rank 02 Advancement skill</font>
<font color="#000000">OldGuy59: [TABLE] Scout Courier = </font> [d6 = 2]
<font color="#000000">Flyer</font>
<font color="#000000">OldGuy59: Grav?</font>
<font color="#000000">OldGuy59: [TABLE] Scout Advanced Education = </font> [d6 = 3]
<font color="#000000">Seafarer</font>
<font color="#000000">OldGuy59: ? Really?</font>
<font color="#000000">OldGuy59: [TABLE] Scout Service Skills = </font> [d6 = 2]
<font color="#000000">Survival</font>
<font color="#000000">OldGuy59: O4 Advancement skill above</font>
<font color="#000000">OldGuy59: [TABLE] Scout Personal Development = </font> [d6 = 6]
<font color="#000000">Jack-of-all-Trades</font>
<font color="#000000">OldGuy59: O5 Advancement Skill!</font>
<font color="#000000">OldGuy59: Missing Advancement rolls for Silas Lane sorted?</font>
<font color="#000000">'OldGuy59' disconnected</font>
<a name="2024-05-21" /><b>Session started at 2024-05-21 / 19:43</b> <br /> <font color="#000000">'Alaxandir' connected</font>
<font color="#000011">Referee: Glad to have you</font>
<font color="#000000">Alaxandir: test</font>
<font color="#000000">Vargr: -Rolling 6 sets of 3d6 dropping lowest for stats-</font>
<font color="#000000">Vargr: </font> [3d6 = 12]
<font color="#000000">Vargr: </font> [3d6 = 14]
<font color="#000000">Vargr: </font> [3d6 = 10]
<font color="#000000">Vargr: </font> [3d6 = 12]
<font color="#000000">Vargr: </font> [3d6 = 13]
<font color="#000000">Vargr: </font> [3d6 = 17]
<font color="#000000">Vargr: 8, 9, 9, 10, 11, 12. Really nice!</font>
<font color="#000000">Ranogh: Opting to reduce my roll of 8 to a 6 for character concept, require 6 SOC for the pre-career path (School of Hard Knocks)</font>
<font color="#000000">Ranogh: Survival Roll (Graduation) term 1</font>
<font color="#000000">Ranogh: </font> [2d6 = 8]
<font color="#000000">Ranogh: Needing 7+, succeeded.</font>
<font color="#000000">Ranogh: oops didnt roll the event before graduation, I will now roll the event.</font>
<font color="#000000">Ranogh: </font> [2d6 = 7]
<font color="#000000">Ranogh: Life Event, rolling on table.</font>
<font color="#000000">Ranogh: </font> [2d6 = 11]
<font color="#000000">Ranogh: Got Crime, perfect for what I'm visualizing :)</font>
<font color="#000000">Ranogh: Survival Roll for Prisoner</font>
<font color="#000000">Ranogh: Target INT 9+</font>
<font color="#000000">Ranogh: </font> [2d6 = 5]
<font color="#000000">Ranogh: That is a failure, but I have just found I need to roll a parole threshold, doing that now. (1d+2)</font>
<font color="#000000">Ranogh: </font> [d6 = 2]
<font color="#000000">Ranogh: Parole Threshold is 4, knowing that now I would like to spend 2 Luck to take my 5(6 with my +1 INT DM) to a 9 so that I survive and don't need to roll a mishap. Learning as I go here.</font>
<font color="#000000">Ranogh: So, 5+1, +2 (LUK) for a 9, passes the survival roll for term 2.</font>
<font color="#000000">Ranogh: Math is hard, I need 3 LUK, adjusting that accordingly.</font>
<font color="#000000">Ranogh: --Event Roll, Term 2 Prisoner--</font>
<font color="#000000">Ranogh: </font> [2d6 = 4]
<font color="#000000">Ranogh: Hard Labor, needing END 8+ to succeed.</font>
<font color="#000000">Ranogh: [+1]</font> [2d6+1 = 7]
<font color="#000000">Ranogh: Spending 1 LUK to succeed on that one.</font>
<font color="#000000">Ranogh: Down to 2 LUK.</font>
<font color="#000000">Ranogh: Advancement for Criminal (Fixer) END5+ (-2 DM from School of Hard Knocks). If higher than parole threshold, can end the Prisoner career.</font>
<font color="#000000">Ranogh: [CHARACTERISTIC] END (2D+1) [-2] (vs Diff. 8)</font> [2d6-1 = 4]
<font color="#000011"> [ -4 Effect] [Average FAILURE]</font>
<font color="#000000">Ranogh: Threshold was 3, choosing to end Prisoner career.</font>
<font color="#000000">Ranogh: Benefit Roll (Benefit Table):</font>
<font color="#000000">Ranogh: </font> [d6 = 3]
<font color="#000000">Ranogh: Deception, Persuade, or Stealth, choosing Stealth,</font>
<font color="#000000">Ranogh: Qualification Roll, Rogue/Enforcer DEX 6+, - 1DM for each previous career (-1 total)</font>
<font color="#000000">Ranogh: [CHARACTERISTIC] DEX (2D+2) [-1] (vs Diff. 8)</font> [2d6+1 = 6]
<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Ranogh: Survival Roll for Rogue/Enforcer, Target END 6+</font>
<font color="#000000">Ranogh: [CHARACTERISTIC] END (2D+1) (vs Diff. 8)</font> [2d6+1 = 8]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Ranogh: Term 2 Event Roll (Rogue)</font>
<font color="#000000">Ranogh: </font> [2d6 = 7]
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">Ranogh: Rolling Life Event (Wonder if I'm going back to prison)</font>
<font color="#000000">Ranogh: </font> [2d6 = 8]
<font color="#000000">Ranogh: Betrayal: I have no contacts or allies, gain an Enemy/Rival.</font>
<font color="#000000">Ranogh: Advancement Roll Rogue/Enforcer, Target STR 6+</font>
<font color="#000000">Ranogh: [CHARACTERISTIC] STR (2D) (vs Diff. 8)</font> [2d6 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Ranogh: Term 4 Rogue/Enforcer, personal development roll:</font>
<font color="#000000">Ranogh: </font> [d6 = 1]
<font color="#000000">Ranogh: Term 4 Survival Roll, Target END 6+</font>
<font color="#000000">Ranogh: [CHARACTERISTIC] END (2D+1) (vs Diff. 8)</font> [2d6+1 = 8]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Ranogh: Event Roll, Term 4.</font>
<font color="#000000">Ranogh: </font> [2d6 = 8]
<font color="#000000">Ranogh: Months in a criminal underworld.</font>
<font color="#000000">Ranogh: Rolling for Advancement, Target is STR 6+</font>
<font color="#000000">Ranogh: [CHARACTERISTIC] STR (2D) (vs Diff. 8)</font> [2d6 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#005500">Alaxandir (Ranogh): Stopping traveller creations here</font>
<font color="#000000">Ranogh: Mustering out, benefit roll for Term 3.</font>
<font color="#000000">Ranogh: Cash Roll, +1 DM for Gambler 0</font>
<font color="#000000">Ranogh: [+1]</font> [d6+1 = 3]
<font color="#000000">Ranogh: Cr 10000</font>
<font color="#000000">Ranogh: Benefit Roll, for Term 4.</font>
<font color="#000000">Ranogh: </font> [d6 = 5]
<font color="#000000">Ranogh: Armor.</font>
<font color="#000000">'Alaxandir' disconnected</font>
<font color="#000000">'Alaxandir' connected</font>
<font color="#000000">User has gone AFK. (Alaxandir)</font>
<font color="#000000">User is back. (Alaxandir)</font>
<font color="#000000">User has gone AFK. (Alaxandir)</font>
<font color="#000000">User is back. (Alaxandir)</font>
<font color="#000000">'Alaxandir' disconnected</font>
<a name="2024-05-22" /><b>Session started at 2024-05-22 / 17:57</b> <br /> <a name="2024-05-23" /><b>Session started at 2024-05-23 / 09:26</b> <br />
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">OldGuy59: Rolls for Galley HVAC Maintenance</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Mikhel Dromah: First Look, as panel removal is mundane</font>
<font color="#000000">Mikhel Dromah: [+2]</font> [2d6+2 = 8]
<font color="#000000">Mikhel Dromah: Look in Galley HVAC. Nothing?</font>
<font color="#000000">Task Difficulty changed to 8</font>
<font color="#000000">Mikhel Dromah: [+2]</font> [2d6+2 = 6]
<font color="#000000">Mikhel Dromah: Galley/Engine Room Interface</font>
<font color="#000000">Mikhel Dromah: What do we find?</font>
<font color="#000000">Task Difficulty changed to 10</font>
<font color="#000000">Mikhel Dromah: [+2]</font> [2d6+2 = 6]
<font color="#000000">Mikhel Dromah: Not finding anything out of the ordinary.</font>
<font color="#000000">Mikhel Dromah: Reaching for really weird here, but is this a Psionic Echo?</font>
<font color="#000000">Mikhel Dromah: [+2]</font> [2d6+2 = 9]
<font color="#000000">Mikhel Dromah: Not finding anything (Difficult 10)</font>
<font color="#000000">Mikhel Dromah: Get out a small drone, and have Eleni fly it through the ducting?</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (remote Ops) (2D+2) (vs Difficulty 10)</font> [2d6+2 = 9]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Mikhel Dromah: Can't get it through all the small ducts.</font>
<font color="#000000">Mikhel Dromah: Now need camera snakes to get far enough down some of the vents.</font>
<font color="#000000">Mikhel Dromah: Or, into the Engine Room, and come at this from there? Panels back on.</font>
<font color="#000000">Mikhel Dromah: Into the Engine Room.</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Mikhel Dromah: [+2]</font> [2d6+2 = 12]
<font color="#000000">Mikhel Dromah: OK! We found something! How much to fix this?</font>
<font color="#000000">Mikhel Dromah: 1-2 tens, 3-4 hundreds, 5 thousands, 6 Lots!</font>
<font color="#000000">Mikhel Dromah: </font> [d6 = 2]
<font color="#000000">Mikhel Dromah: </font> [2d6 = 10]
<font color="#000000">Mikhel Dromah: Cr 1000 in parts/consumables. Do we have them?</font>
<font color="#000000">Mikhel Dromah: </font> [2d6 = 8]
<font color="#000000">Mikhel Dromah: Yes?</font>
<font color="#000000">Mikhel Dromah: Filters and a bit of cleaning supplies. The problem may go away.</font>
<font color="#000000">'OldGuy59' disconnected</font>
<a name="2024-05-29" /><b>Session started at 2024-05-29 / 12:19</b>
<font color="#000000">'OldGuy59' connected</font><br />
<font color="#000000">Mikhel Dromah: Rolling for cargo inspection on Exocet High Port.</font><br />
<font color="#000000">Mikhel Dromah: [SKILL] Medic (2D+4) (vs Difficulty 6)</font> [2d6+4 = 12]<br />
<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font><br />
<font color="#000000">Mikhel Dromah: OK. But difficulty is variable, IAW the GM</font><br />
<font color="#000000">Mikhel Dromah: So, on a routine roll for Medic, Inspection with EDU stat, I got a 12 (8+4). If there is something obviously wrong, Mikhel found it.</font><br />
<font color="#000000">'OldGuy59' disconnected</font><br />
<font color="#000000">'OldGuy59' connected</font><br />
<font color="#000000">'OldGuy59' disconnected</font><br />
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