1105-003 -- 1105-004 -- 1105-005
- System - Jump space
- Message Center - Anchor link to section of Message Center
- Ship's Log - Raider Harrier - The page for the Harrier
- In Character discussions - Anchor links to discussions on this page
- Category Tags: Harison, Silas, Sultana, Iskavrin, Harrier
Timing of events |
6:00 - Start of Day |
17:00 - Crew meeting to discuss inspection results |
18:00 - Bring Margaret into the crew discussion |
Skill Rolls
- Sultana:
- [SKILL] Electronics (2D): [1][4]+0 = 5
- [SKILL] Pilot (spacecraft) (2D+2): [4][3]+2 = 9
- [SKILL] Mechanic (2D+1): [2][3]+1 = 6
- [SKILL] Gunner (2D): [5][3]+0 = 8
- Astrogation: [SKILL] Unskilled Skill (2D-1) [JoaT 2 applied]: [5][6]-1 = 10
- Engineer: [SKILL] Unskilled Skill (2D-1) [JoaT 2 applied]: [1][4]-1 = 4
Note: I took no stat bonuses with the Unskilled rolls. I don't know which would be applicable, if even allowed.
After everything looks ok after making the jump into jump space Harison starts making a list of provisions and tools on the ship and what will be needed. He then starts the task of running maintenance on all the ships engines, systems and hull.
Cheacking the Maneuver Drive
Engineering
Difficulty 4
roll 8
skill +1
Taking time +2
Total 11
Cheacking the J-Drive
Engineering J-Drive
Difficulty 4
roll 4
skill +4
Taking time +2
Total 10
Cheacking the General ship systems
Engineering
Difficulty 4
roll 4
skill +1
Taking time +2
Total 7
Cheacking the turret guns
Gunner Turret + Int
Difficulty 4
roll 9
skill +4
Taking time +2
Total 13
Cheacking the sensors
Electroniccs Sensors
Difficulty 4
roll 5
skill +4
Taking time +2
Total 11
List of damages or quirks to the Harrier - See also Raider Harrier
- Holographic Hull
After finishing he checks, he put to gather a report summarising his findings. Total cost of repairs just under 10Mcr(9.79) excluding docking fees obviously the more repairs done at the same time the less cost on docking fees. The priority to get fixed first I would say is the manoeuvre drive. As a small chance that when we using it, it will cut out and we will be left with no propulsion and dead in the water if this happens in a combat situation we are dead so this is a priority to get fixed first. Next to get fixed, I would say is the power plant, the weapon, j-drive, hull, counter measure suite and Holo hull. Now the cheapest to get fixed is the gun and hull At .25 Mcr and .5 Mcr so after the manoeuvre drive, they could be bumped up to fix as there cost is not as high. As for reducing the monthly running cost its cost is very high for very little benefit. To reduce the monthly cost by 7200 it will cost 3.04 Mcr that would mean after 35 years we would make a saving from repairing it. So unless we be come very rick not much point in fixing that I don’t see myself on the ship for 35 years.
Once settled in and fished some of his checks he goes and fines Margaret Blaine. "Well Miss Blane how are you settling in all good I hope? Please let me know if you need any thing. Would it be possible over our trip if I could ask for your advise and expertise on a matter that I have being working on and could use your knowledge to help solve it? And also related so what to that I would like to ask if you be interested in a business offer? It would be very little investment for you other than time we could talk more about it later at your convenience."
Silas traipsed around the ship with a solid grin. He visited the bridge first, of course, and chose the port-side fore station to activate. The holographic controls took a little to become accustomed to, and he frowned whilst figuring them out. He murmured to Vix throughout, checking parameters, fine-tuning controls to his preferences, amping the haptics so that the feedback was sharp and unequivocal. Once the settings had been adjusted to his preferences he stopped to admire the plush velvet chair, the woodgrain inlay and brass trim. The chair arm had a place where a glass might rest, safe from being tipped. 'Didn't they have crystal glasses that fit these?!' Silas thought to himself as he'd remembered hearing that the Harrier produced cubed ice as a byproduct of its fuel processor.
At that moment Harison walked past. "Admiral. I have a thirst. Shall we explore the beverage options in the common room?" he fingered the glass holder and grinned. He fully intended to explore the clinking drinks option.
After he'd finished at the bridge, Silas took time to check out the accommodations. He assumed that Harison and Sultana would like the fore staterooms and so spent some time checking out the aft portside officer stateroom. He assessed the bed and bedding, the fresher, the desk (he planned to do some Astrogation work there). He'd decided that, given the opportunity, this would be home for a good length of time. As a seasoned traveller, this would do splendidly. He put his luggage and equipment down before seeking out the Captain about this arrangement.
The famed Particle Barbette was next on the tour, so he clambered up the ladder and into the gunner's seat. He realised that the ship's guns could be controlled from the bridge, but the opportunity to sit in firing chair of this high tech relic was not to be missed. The holographic controls lit up at his touch, and the weapons sensors and sighting systems were a sight to behold. He gave the barbette a quick turn across available axes and arcs while marvelling at the terrible power at their disposal.
From there he rail slid all the way from the barbette to the lower deck with a wide smile, and hit the floor with boots thumping. He strode the dark neck of the ship towards the prow, assessing first the cargo scoop (he definitely be using this to gather up something valuable... at some stage) and then the fuel processors, where he found the ice machine. He set to work with his mechanic's tools to service it... 'important work... just need some water or ice to crack to get this going...'
After that he walked to the cargo area where he marvelled at the decorated bulkheads, ancient visages of Drinax etched in brass. Apart from the realisation of the incredible embellishment, this was not his purpose in visiting this end of the ships. He'd come to fixate on the mighty Manoeuvre Drives of the Harrier, and ventured into the chambers that housed these drives. In theory he knew much about these. In practise he couldn't diagnose, maintain or fix them. His fascination was simple awe concerning the power that was in their possession. By now he really had a thirst and went in search of his comrades.
Silas Astrogation 10 Pilot 11 Leadership 10 Mechanic 6 Gunner (Turret) 10 Diplomat 10 (when all else fails Silas will talk sense into it)
(Iskavrin) Iskavrin is also in the common area. It was also the doctor room. The morgue. The interrogation room. The games theory room. The kitchen. The briefing room. Do the nature of hollow structures, metamaterials, the room had a number of configurations, for exercising, studying, eating, and with luck, some of them even worked with this mostly functional ship.
They were sitting with a tablet, reading, and taking notes on nother tablet. If one were to look over his shoulder, it would be review on infantry tactics on board a spaceship. Reading a section on a room pumped with just O2 and the explosive peril that that hazard causes.
The newly-minted Captain Sultana has been fairly quiet since the V'Hurg took to the spacelanes. He's taken his turns at all the ship's systems, learning the controls, trying to identify the problems. He's had the most success at the pilot's controls, gunnery station, and surprisingly at the Astrogation controls. All of his findings have gone into the Ship Report for the others to read and confirm. A fully-functioning warship this is not, but it probably wasn't very realistic to hope for more.
In his off time, he's been tweaking at his writing for the next chapter of his latest Shaitana serial, and making notes of the systems in the region in and around Drinax.
18:00 - Crew Meeting including Margaret Blaine
The four people on the Harrier crew are sitting around the table about to begin dinner when Margaret Blaine enters to join the group. She sits at the table, comfortable in her traveling clothes, helping her self to the food and drinks, acting like any member of the crew. She looks around the table at the other four.
"So now that we are away from King Oleb, tell me. Will this scheme to get my belongings back from my old ship work? Can this harrier still do the convoy "defense" activities it was designed for? you can hear the air quotes of convoy defense instead of convoy raider.