2024 04 14 - 2024 04 15 - 2024 05 01 - 2024 05 02 - 2024 05 18
- System - Marduk
- Message Center - Anchor link to section of Message Center
- Ship's Log - Anchor links to Personal Logs & Library Entries
- In Character discussions - 342
Continuing interactions during 342.
<a name="2024-04-15" /><b>Session started at 2024-04-15 / 18:21</b> <a name="2024-04-20" /><b>Session started at 2024-04-20 / 13:36</b> <br />
<font color="#000000">Story: Passengers</font>
<font color="#000000">Passenger Traffic</font>
<font color="#000000">'Master TMO' connected</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Passenger Traffic = </font> [2d6 = 2]
<font color="#000000">0</font>
<font color="#000000">Sir Lt Sultana: I cliced the -1 Bane modifier below, but it didn't apply to the roll. Otherwise, not much we can do with a roll of Snake Eyes</font>
<font color="#000000">Sir Lt Sultana: [SKILL] Carouse (2D+2) (vs Difficulty 8)</font> [2d6+2 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Sir Lt Sultana: should I be rolling my Skill, or the Table?</font>
<font color="#000000">Sir Lt Sultana: I rolled the Table</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Passenger Traffic = </font> [2d6 = 10]
<font color="#000000">3D</font>
<font color="#000011">Referee: Yes that is right</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Passenger Traffic = </font> [2d6 = 9]
<font color="#000000">3D</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Passenger Traffic = </font> [2d6 = 4]
<font color="#000000">2D</font>
<font color="#000011">Referee: I was checking to see if you got an extra bonus</font>
<font color="#000011">Referee: so yes you do have 1d for potential passengers</font>
<font color="#000000">Sir Lt Sultana: There's a Custom roll at the top, but I don't seem to be able to modify it</font>
<font color="#000000">Sir Lt Sultana: If we add teh +2 from Carouse skill instead of the -1 for JoT, that would be a 4 result, 2D.</font>
<font color="#000000">Sir Lt Sultana: just to improve our odds a teensy bit. ;)</font>
<font color="#000011">Referee: ahh good catch</font>
<font color="#000011">Referee: so yes 2d for the ammount of passengers</font>
<font color="#000000">Sir Lt Sultana: [-1]</font> [2d6-1 = 7]
<font color="#000000">Story: Space Passengers</font>
<font color="#000000">Sir Lt Sultana: DOH! NOW it puts on the -1</font>
<font color="#000000">Sir Lt Sultana: that's an 8, Good Sir!</font>
<font color="#000000">Sir Lt Sultana: use the Random Passenger table?</font>
<font color="#000011">Referee: yes I think</font>
<font color="#000000">Sir Lt Sultana: ok, 8 times:</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 62]
<font color="#000000">Alien</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 41]
<font color="#000000">Ex-scout</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 35]
<font color="#000000">Unusually pretty or handsome</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 25]
<font color="#000000">Explorer</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 35]
<font color="#000000">Unusually pretty or handsome</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 54]
<font color="#000000">Rich noble raconteur</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 53]
<font color="#000000">Rich noble - eccentric</font>
<font color="#000000">Sir Lt Sultana: [TABLE] Random Passenger = </font> [d60+d6 = 14]
<font color="#000000">Mercenary</font>
<font color="#000000">Sir Lt Sultana: reroll the merc?</font>
<font color="#000000">Sir Lt Sultana: or drop them off the list?</font>
<font color="#000011">Referee: moved things so I can see chat again</font>
<font color="#000000">Sir Lt Sultana: It's an Oghman Spy, trying to escape before he's captured!!! :D</font>
<font color="#000011">Referee: So the Rich Noble is not coming along because you do not have a real steward</font>
<font color="#000000">Sir Lt Sultana: that's 2 off the list, down to 6, or maybe 5 depending on your call on the merc.</font>
<font color="#000011">Referee: That would be your call</font>
<font color="#000011">Referee: So you can "report back" in the chat that you have potentially X number of middle passengers, you only have 2 or 3 staterooms for them to use. </font>
<font color="#000000">Passengers</font>
<font color="#000000">Sir Lt Sultana: Weell, you said no security-types, and I would put the merc in that category (your final decision). And I would like a re-roll for another chance to get a potentail gold nugget skill passenger.</font>
<font color="#000000">Sir Lt Sultana: if you keep the merc in the list, of course no re-roll.</font>
<font color="#000011">Referee: Sorry no to the re-roll, just bad luck that the merc is on the list, </font>
<font color="#000000">Sir Lt Sultana: roger</font>
<font color="#000011">Referee: They want to leave, then they get recalled</font>
<font color="#000000">Sir Lt Sultana: so 5 passengers</font>
<font color="#000000">Sir Lt Sultana: potentials</font>
<font color="#000000">Sir Lt Sultana: Alien, ex-scout, 2x Pretty, Explorer</font>
<font color="#000011">Referee: and you have up to 3 rooms to put them in, 2 parsecs to Torpol so 9,000 credits per for the trip</font>
<font color="#000011">Referee: and they each get 100kg of cargo space</font>
<font color="#000000">Sir Lt Sultana: what's the norm for this situation? Me picking and choosing, or them bidding higher?</font>
<font color="#000011">Referee: Both</font>
<font color="#000011">Referee: It is a roleplay as you want to try to influence it</font>
<font color="#000000">Sir Lt Sultana: any shot at quick bios or summaries of them? or just go in blind?</font>
<font color="#000000">Sir Lt Sultana: since we're also hoping to get a skill pickup</font>
<font color="#000011">Referee: I can make up a quick description, but no bio. Similar to booking a ticket on a nice cruise ship, you see the person at the gate, get a quick feel for them. You roleplay out how you want to pick them, OR just say I want X, Y, Z and we go with that</font>
<font color="#000000">Sir Lt Sultana: I think the only piece of obvious info he'd want if he can't get any deets is the race of the alien.</font>
<font color="#000011">Referee: Vargr</font>
<font color="#000000">Sir Lt Sultana: I assume not the same Vargr from the shuttle?</font>
<font color="#000011">Referee: correct</font>
<font color="#000000">Sir Lt Sultana: alright, I'll post on the site</font>
<font color="#000011">Referee: ol</font>
<font color="#000011">Referee: Ok</font>
<font color="#000000">Sir Lt Sultana: while we're still at the restaurant, or back on ship?</font>
<font color="#000011">Referee: You can post the leave resturant, get on the Voyager, head to Highport and then do the passengers</font>
<font color="#000011">Referee: OR you can also grab a passenger at the Low Port your story telling choices</font>
<font color="#000011">Referee: Off to the laundry mines</font>
<font color="#000000">'Jim Bennett' connected</font>
<font color="#000000">Host (v4.5.6) is running different version than client (v4.5.5).</font>
<font color="#000000">Jim Bennett: [TOWER] </font> [2d6 = 5]
<font color="#000000">Jim Bennett: Crockett rolling Streetwise (+0) to see if he can round up any passengers at Downport on Marduk...</font>
<font color="#000000">Jim Bennett: </font> [2d6 = 5]
<font color="#000000">Jim Bennett: nope....STreetwise hasn't helped...[tried to put that first roll in the dice tower but didn't seem to work....pitty...</font>
<font color="#000000">'Master TMO' disconnected</font>
<font color="#000000">Running Costs and Maintenance</font>
<font color="#000000">'Jim Bennett' disconnected</font>
<font color="#000000">'Master TMO' connected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">'Skyguy001' connected</font>
<font color="#000000">Adkhar Urimshik: [BOON] [DROPPED 2]</font> [2d6 = 12]
<font color="#000000">Adkhar Urimshik: [BOON] [DROPPED 2]</font> [2d6 = 8]
<font color="#000000">Adkhar Urimshik: [BOON] [DROPPED 5]</font> [2d6 = 11]
<font color="#000000">Adkhar Urimshik: [BOON] [DROPPED 3]</font> [2d6 = 8]
<font color="#000000">Adkhar Urimshik: [BOON] [DROPPED 3]</font> [2d6 = 12]
<font color="#000000">Adkhar Urimshik: [BOON] [DROPPED 2]</font> [2d6 = 10]
<font color="#000000">Adkhar Urimshik: Wow!</font>
<font color="#000000">Sir Lt Sultana: congrats</font>
<font color="#000000">Sir Lt Sultana: forgot to log out from earlier researching. :) Going to log out now. Have fun!</font>
<font color="#000000">'Master TMO' disconnected</font>
<font color="#000000">Adkhar Urimshik: Roling up Naval Attache for NPC</font>
<font color="#000000">Adkhar Urimshik: Naval Accademy Entry</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 7]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Adkhar Urimshik: Add 2 LUC</font>
<font color="#000000">Adkhar Urimshik: Academy Skills added, and Background Skills.</font>
<font color="#000000">Adkhar Urimshik: Next, Grad:</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] INT (2D+2) [+2] (vs Diff. 8)</font> [2d6+4 = 14]
<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: +1 END *+, +1 SOC 8+, +2 INT. Honours! Valedictorian?</font>
<font color="#000000">Adkhar Urimshik: Oh. Event Roll. D'oh!</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Pre-Career Events = </font> [2d6 = 12]
<font color="#000000">You gain wide-ranging recognition of your initiative and innovative approach to study. Increase your SOC by +1.</font>
<font color="#000000">Adkhar Urimshik: Yeah! That makes sense.</font>
<font color="#000000">Adkhar Urimshik: +1 Edu for Grad, +1 SOC for Honours, Automatic Commision for Honours, and O1 Ensign with Melle (Blade) 1 for Rank Skill</font>
<font color="#000000">Adkhar Urimshik: Survival</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Survives</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Advanced Education = </font> [d6 = 3]
<font color="#000000">Engineer</font>
<font color="#000000">'Skyguy001' disconnected</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Events = </font> [2d6 = 5]
<font color="#000000">You are given advanced training in a specialist field. Roll EDU 8+ to gain one level in any skill you already have.</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 8]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Made roll for EDU 8+, for Advanced Skill. Science (Psych)</font>
<font color="#000000">Adkhar Urimshik: and Advancement roll EDU 7+, made!</font>
<font color="#000000">Adkhar Urimshik: Skill for advance</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Officer = </font> [d6 = 3]
<font color="#000000">Pilot</font>
<font color="#000000">Adkhar Urimshik: Pilot 2</font>
<font color="#000000">Adkhar Urimshik: Next Term, Term 3</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Officer = </font> [d6 = 4]
<font color="#000000">Melee (blade)</font>
<font color="#000000">Adkhar Urimshik: Melee(Blade) 2</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Survival made</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Events = </font> [2d6 = 8]
<font color="#000000">Your vessel participates in a diplomatic mission. Gain one of Recon 1, Diplomat 1, Steward 1 or a Contact.</font>
<font color="#000000">Adkhar Urimshik: Diplomat 1, cause that;s were we want to go!</font>
<font color="#000000">Adkhar Urimshik: Leadership 1 for SubLieutenant Rank. Added to Skills</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 11]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Advancement roll. Made it!</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Line/Crew = </font> [d6 = 3]
<font color="#000000">Gun Combat</font>
<font color="#000000">Adkhar Urimshik: Gun Cbt 2</font>
<font color="#000000">Adkhar Urimshik: Term 4 Start</font>
<font color="#000000">Adkhar Urimshik: Age 30</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Officer = </font> [d6 = 3]
<font color="#000000">Pilot</font>
<font color="#000000">Adkhar Urimshik: Pilot 3 for Term Skill</font>
<font color="#000000">Adkhar Urimshik: Survival</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 12]
<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Survives</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Events = </font> [2d6 = 4]
<font color="#000000">You are given a special assignment or duty on board ship. Gain DM+1 to any one Benefit roll.</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 7]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Adkhar Urimshik: Advancement Roll EDU 7+, made it!</font>
<font color="#000000">Adkhar Urimshik: Now Commander, Tactics (Naval) 1</font>
<font color="#000000">Adkhar Urimshik: Age Roll</font>
<font color="#000000">Adkhar Urimshik: -4</font> [2d6-4 = 5]
<font color="#000000">Adkhar Urimshik: No Problem!</font>
<font color="#000000">Adkhar Urimshik: Term 5 Start</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Advanced Education = </font> [d6 = 3]
<font color="#000000">Engineer</font>
<font color="#000000">Adkhar Urimshik: Added Eng (Power) 1</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Survival INT 5+, made</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Events = </font> [2d6 = 7]
<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Life Events = </font> [2d6 = 5]
<font color="#000000">Improved Relationship: A romantic relationship involving you deepens, possibly leading to marriage or some other emotional commitment. Gain an Ally.</font>
<font color="#000000">Adkhar Urimshik: KK. Hmmm... Not busy enough Diplomatting</font>
<font color="#000000">Adkhar Urimshik: Use 1 LUC to do another Diplomatic mission. Diplomat 2</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Adkhar Urimshik: Roll for Advance: Made</font>
<font color="#000000">Adkhar Urimshik: +1 SOC for Rank, now 13. And Advance Skill</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Advanced Education = </font> [d6 = 6]
<font color="#000000">Admin</font>
<font color="#000000">Adkhar Urimshik: Admin 1</font>
<font color="#000000">Adkhar Urimshik: Aging Roll</font>
<font color="#000000">Adkhar Urimshik: -5</font> [2d6-5 = 5]
<font color="#000000">Adkhar Urimshik: No Problem!</font>
<font color="#000000">Adkhar Urimshik: Next Term 6</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Personal Development = </font> [d6 = 3]
<font color="#000000">END +1</font>
<font color="#000000">Adkhar Urimshik: END now 12</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Navy Events = </font> [2d6 = 7]
<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>
<font color="#000000">Adkhar Urimshik: [TABLE] Life Events = </font> [2d6 = 7]
<font color="#000000">New Contact: You gain a new Contact.</font>
<font color="#000000">Adkhar Urimshik: Use one LUC, Another Diplomatic Mission. Diplomat 3</font>
<font color="#000000">Adkhar Urimshik: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 7]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Adkhar Urimshik: Advance roll on EDU 7+, so Adkhar makes that roll!</font>
<font color="#000000">Adkhar Urimshik: Now Admiral, and +1 Soc!</font>
<font color="#000000">Adkhar Urimshik: -6</font> [2d6-6 = 1]
<font color="#000000">Adkhar Urimshik: Aging Roll: Makes it!</font>
<font color="#000000">Adkhar Urimshik: Now Admiral Attache, lots of SOC, and rep!</font>
<font color="#000000">Adkhar Urimshik: Not mustered out, but Wow! And LUC left.</font>
<font color="#000000">Adkhar Urimshik: Other than a few nudges, that was pretty much where I wanted this guy.</font>
<font color="#000000">OldGuy59: Signing off</font>
<a name="2024-04-23" /><b>Session started at 2024-04-23 / 14:47</b>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Mikhel Dromah: Day 1104-342, Social Media check for passenger information. Any recorod of these names?</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 8)</font> [2d6+2 = 12]
<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>
<font color="#000000">Mikhel Dromah: Checking Marduk Station for any info on Vellueo Goalnouk. Should be a registered employee with GeDeCo. Perhaps a named individual in a Contact Us listing?</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 8)</font> [2d6+2 = 8]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Mikhel Dromah: Social Media, or Entertainment Channels on the station for info on Shantina.</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 8)</font> [2d6+2 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Mikhel Dromah: Do we have time for a Streetwise check on any of these names?</font>
<font color="#000000">Mikhel Dromah: [SKILL] Streetwise (2D+3) (vs Difficulty 8)</font> [2d6+3 = 11]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Mikhel Dromah: Date 1104-342, Data searches for Nolin Presentin</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 8)</font> [2d6+2 = 6]
<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>
<font color="#000000">Mikhel Dromah: That should have been a Task Difficulty of 4+, checking public databases. Mikhel isn't hacking into Station Security or anything illegal.</font>
<font color="#000000">Task Difficulty changed to 4</font>
<font color="#000000">Mikhel Dromah: Another try, taking my time to optimize the search parameters</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 4)</font> [2d6+2 = 10]
<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Mikhel Dromah: Looking for bylines and books, especially reviews.</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Mikhel Dromah: Social Media checks on 1104-342 for Passengers. Time to perform checks follow:</font>
<font color="#000000">Mikhel Dromah: </font> [d6 = 6]
<font color="#000000">Mikhel Dromah: Passenger information, do names show up? six minutes.</font>
<font color="#000000">Mikhel Dromah: Info on Vellueo Goalnouk:</font>
<font color="#000000">Mikhel Dromah: </font> [d6 = 1]
<font color="#000000">Mikhel Dromah: Social Media and Entertainment channels for Shantina:</font>
<font color="#000000">Mikhel Dromah: </font> [d6 = 3]
<font color="#000000">Mikhel Dromah: </font> [d6 = 5]
<font color="#000000">Mikhel Dromah: Data searches on Nolin Presentin:</font>
<font color="#000000">Mikhel Dromah: </font> [d6 = 4]
<font color="#000000">Mikhel Dromah: </font> [d6 = 4]
<font color="#000000">Mikhel Dromah: First check was poor, but I did a second check, and forgot to transcribe it. Second check should be with a multiplier, so that check will be 40 minutes? Perhaps not that long, and Mikhel will cut the success in half?</font>
<font color="#000000">Mikhel Dromah: Streetwise check, by hours?</font>
<font color="#000000">Mikhel Dromah: </font> [d6 = 2]
<font color="#000000">Mikhel Dromah: Added the time variables to Dragonslayer site.</font>
<font color="#000000">'OldGuy59' disconnected</font>
<a name="2024-04-24" /><b>Session started at 2024-04-24 / 16:39</b> <br /> <font color="#000000">'Master TMO' connected</font>
<font color="#000000">Sir Lt Sultana: </font> [6d6 = 23]
<font color="#000000">'Master TMO' disconnected</font>
<font color="#000000">'Jim Bennett' connected</font>
<font color="#000000">Host (v4.5.6) is running different version than client (v4.5.5).</font>
<font color="#000000">'Jim Bennett' disconnected</font>
<font color="#000000">'Master TMO' connected</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Task Difficulty changed to 8</font>
<font color="#000000">Sir Lt Sultana: [SKILL] Advocate (2D+3) (vs Difficulty 8)</font> [2d6+3 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">'Master TMO' disconnected</font>
<a name="2024-04-26" /><b>Session started at 2024-04-26 / 23:58</b> <br /> <br /> <font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Young Agent: How skilled is a new Agent?</font>
<font color="#000000">Young Agent: [BOON] [DROPPED 2]</font> [2d6 = 5]
<font color="#000000">Young Agent: [BOON] [DROPPED 4]</font> [2d6 = 10]
<font color="#000000">Young Agent: [BOON] [DROPPED 2]</font> [2d6 = 7]
<font color="#000000">Young Agent: [BOON] [DROPPED 1]</font> [2d6 = 9]
<font color="#000000">Young Agent: [BOON] [DROPPED 2]</font> [2d6 = 9]
<font color="#000000">Young Agent: [BOON] [DROPPED 2]</font> [2d6 = 7]
<font color="#000000">Young Agent: Into Stats as: 7, 9, 9, 10, 7, 5</font>
<font color="#000000">Young Agent: Attempt Agent: </font>
<font color="#000000">Young Agent: </font> [2d6 = 8]
<font color="#000000">Young Agent: [CHARACTERISTIC] INT (2D+1) (vs Diff. 8)</font> [2d6+1 = 5]
<font color="#000011"> [ -3 Effect] [Average FAILURE]</font>
<font color="#000000">Young Agent: Take the first roll, success.</font>
<font color="#000000">Young Agent: Basic Agent Training: Drive, Flyer, Gun Cbt, Investigate, Recon, Streetwise</font>
<font color="#000000">Young Agent: Agent/ Intelligence Survival roll: </font>
<font color="#000000">Young Agent: [CHARACTERISTIC] INT (2D+1) (vs Diff. 8)</font> [2d6+1 = 12]
<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Agent: Ooh, Yeah!</font>
<font color="#000000">Young Agent: [TABLE] Agent Events = </font> [2d6 = 5]
<font color="#000000">You establish a network of contacts. Gain D3 Contacts.</font>
<font color="#000000">Young Agent: Use one LUC to add 1 for Advanced Trg</font>
<font color="#000000">Young Agent: [CHARACTERISTIC] EDU (2D) (vs Diff. 8)</font> [2d6 = 6]
<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>
<font color="#000000">Young Agent: Two more LUC gone.</font>
<font color="#000000">Young Agent: Raised Streetwise to 1</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Young Agent: Advancement roll for INT 5+</font>
<font color="#000000">Young Agent: [CHARACTERISTIC] INT (2D+1) (vs Diff. 6)</font> [2d6+1 = 6]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Young Agent: Made that, so another Skill roll</font>
<font color="#000000">Young Agent: [TABLE] Agent Intelligence = </font> [d6 = 2]
<font color="#000000">Recon</font>
<font color="#000000">Young Agent: can't use all the LUC in the first term</font>
<font color="#000000">Young Agent: Recon 1</font>
<font color="#000000">Young Agent: Start Second Term</font>
<font color="#000000">Young Agent: Oh! Add Deception 1 for Rank 1 Agent</font>
<font color="#000000">Young Agent: [TABLE] Agent Personal Development = </font> [d6 = 6]
<font color="#000000">Athletics</font>
<font color="#000000">Young Agent: Not what she needed, but we'll put it in STR</font>
<font color="#000000">Young Agent: Survival, INT 7+</font>
<font color="#000000">Young Agent: [CHARACTERISTIC] INT (2D+1) (vs Diff. 6)</font> [2d6+1 = 9]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Agent: And an Event for another skill</font>
<font color="#000000">Young Agent: [TABLE] Agent Events = </font> [2d6 = 8]
<font color="#000000">You go undercover to investigate an enemy. Roll Deception 8+. If you succeed, roll immediately on the Rogue or Citizen Events Table and make one roll on any Specialist skill table for that career. If you fail, roll immediately on the Rogue or Citizen Mishap Table.</font>
<font color="#000000">Young Agent: [SKILL] Deception (2D+2) (vs Difficulty 6)</font> [2d6+2 = 6]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Young Agent: Use two LUC points... Darn</font>
<font color="#000000">Young Agent: [TABLE] Rogue Events = </font> [2d6 = 7]
<font color="#000000">Life Event. Roll on the Life Events Table. [Life Events]</font>
<font color="#000000">Young Agent: [TABLE] Life Events = </font> [2d6 = 7]
<font color="#000000">New Contact: You gain a new Contact.</font>
<font color="#000000">Young Agent: Last LUC point to bring the Event Roll to 8, for Dangerous Criminal Underworld. Melee (Blade) 1</font>
<font color="#000000">Young Agent: If we want the Young Agent to be early twenties, that's as far as we can go. If we want her to look young for her age, we could start Term Three, and have her at 26-27, and another three skills.</font>
<font color="#000000">Young Agent: Provided a Knife, to match game, so far.</font>
<font color="#000000">Young Agent: no Mustering Out rolls, cause she's still doing the career as an Agent?</font>
<font color="#000000">Young Journalist: Start Young Entertainer/Journalist</font>
<font color="#000000">Young Journalist: Homeworld: Acrid, with Background Skills: Elect(Comms), Science(Psych), Streetwise</font>
<font color="#000000">Young Journalist: [BOON] [DROPPED 1]</font> [2d6 = 10]
<font color="#000000">Young Journalist: [BOON] [DROPPED 1]</font> [2d6 = 11]
<font color="#000000">Young Journalist: [BOON] [DROPPED 2]</font> [2d6 = 12]
<font color="#000000">Young Journalist: [BOON] [DROPPED 4]</font> [2d6 = 11]
<font color="#000000">Young Journalist: [BOON] [DROPPED 2]</font> [2d6 = 6]
<font color="#000000">Young Journalist: [BOON] [DROPPED 4]</font> [2d6 = 11]
<font color="#000000">Young Journalist: Wow!</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 10]
<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Journalist: This is a girl? Acrid is a large hellworld, with a nasty atmosphere. </font>
<font color="#000000">Young Journalist: Roll to enter Journalist Career</font>
<font color="#000000">Young Journalist: Basic Trg: Art, Carouse, Deception, Drive, Persuade, Steward</font>
<font color="#000000">Young Journalist: Hmmm... Cooking skills!</font>
<font color="#000000">Young Journalist: [TABLE] Entertainer Events = </font> [2d6 = 5]
<font color="#000000">One of your works is especially well received and popular, making you a minor celebrity. Gain DM+1 to any one Benefit roll.</font>
<font color="#000000">Young Journalist: Minus 1 for 4 (use 1 LUC) Part of Celebrity Circles</font>
<font color="#000000">Young Journalist: Persuade 1</font>
<font color="#000000">Young Journalist: Advancement:</font>
<font color="#000000">Young Journalist: Survival roll</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 4]
<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>
<font color="#000000">Young Journalist: - 3 LUC</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] INT (2D+2) (vs Diff. 6)</font> [2d6+2 = 8]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Journalist: Advancement</font>
<font color="#000000">Young Journalist: [TABLE] Entertainer Journalist = </font> [d6 = 6]
<font color="#000000">Streetwise</font>
<font color="#000000">Young Journalist: Takes Streetwise to 1</font>
<font color="#000000">Young Journalist: Advancement to Freelancer, Skill Elect (Comms) 1</font>
<font color="#000000">Young Journalist: Start of Term 2</font>
<font color="#000000">Young Journalist: [TABLE] Entertainer Journalist = </font> [d6 = 3]
<font color="#000000">Drive</font>
<font color="#000000">Young Journalist: 1 LUC for Investigate 1</font>
<font color="#000000">Young Journalist: Surviv EDU 7+</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 6)</font> [2d6+1 = 5]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Young Journalist: LUC 2 used for pass</font>
<font color="#000000">Young Journalist: [TABLE] Entertainer Events = </font> [2d6 = 11]
<font color="#000000">As an artist, you lead a strange and charmed life. Go to the Life Events Table and have an Unusual Event. [Unusual Event]</font>
<font color="#000000">Young Journalist: [TABLE] Unusual Event = </font> [d6 = 1]
<font color="#000000">Psionics: You encounter a Psionic institute. You may immediately test your Psionic Strength and, if you qualify, take the Psion career in your next term. See page 196 for more details.</font>
<font color="#000000">Young Journalist: OK!</font>
<font color="#000000">Young Journalist: This again! Darn it. I don't like how Mongoose does Psi</font>
<font color="#000000">Young Journalist: Psi roll:</font>
<font color="#000000">Young Journalist: [-1]</font> [2d6-1 = 8]
<font color="#000000">Young Journalist: So, the Young Journalist is Psi STR 8</font>
<font color="#000000">Young Journalist: Awareness</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] PSI (2D) [+1] (vs Diff. 6)</font> [2d6+1 = 8]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Journalist: Has Awareness</font>
<font color="#000000">Young Journalist: Clairvoyance at +2</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] PSI (2D) [+2] (vs Diff. 6)</font> [2d6+2 = 11]
<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Journalist: She has Clairvoyance</font>
<font color="#000000">Young Journalist: Telepathy at +2</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] PSI (2D) [+2] (vs Diff. 6)</font> [2d6+2 = 7]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Young Journalist: Hmmm... May not want her to have Telepathy? We'll wait for using LUC on this.</font>
<font color="#000000">Young Journalist: Telekinesis at -1?</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] PSI (2D) (vs Diff. 6)</font> [2d6 = 5]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Young Journalist: Yeah. Should have been with a -1, so no Telekinesis</font>
<font color="#000000">Young Journalist: Last, Teleport at -4</font>
<font color="#000000">Young Journalist: [CHARACTERISTIC] PSI (2D-4) + [MOD (-4)] (vs Diff. 6)</font> [2d6-4 = 1]
<font color="#000011"> [ -5 Effect] [Average FAILURE]</font>
<font color="#000000">Young Journalist: As expected.</font>
<font color="#000000">Young Journalist: So, we stop here, as we want the NPC to be young. No Journalist skills, but could be interesting.</font>
<font color="#000000">Young Journalist: [TABLE] Psion Service Skills = </font> [d6 = 1]
<font color="#000000">Telepathy</font>
<font color="#000000">Young Journalist: Trying to add Psi Actions to Character Sheet, but don't know how...</font>
<font color="#000000">Young Journalist: So, no blade skills, but interesting. She has lots of Comm, Investigate, Persuade and Streetwise. Add in Carouse and Deception, and she may not have to fight.</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'Master TMO' connected</font>
<font color="#000000">Sir Lt Sultana: [SKILL] Unskilled Skill (2D-1) [JoaT 2 applied] (vs Difficulty 6)</font> [2d6-1 = 6]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Task Difficulty changed to 4</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">'Master TMO' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Mikhel Dromah: On the way to the Jump Point, Mikhel stops by a computer terminal and does as many checks as he can think of. Start with a look through the Access Logs.</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 6)</font> [2d6+2 = 7]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Mikhel Dromah: A quick look at who has accessed the computer system from the time Nicola came on board, to the time the Crew returned to the ship.</font>
<font color="#000000">Mikhel Dromah: Looking for anomalies</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 6)</font> [2d6+2 = 8]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Mikhel Dromah: Checking Access Lists for any changes in Roles and Authorities.</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 6)</font> [2d6+2 = 14]
<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Mikhel Dromah: [SKILL] Electronics (2D+2) (vs Difficulty 6)</font> [2d6+2 = 14]
<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Mikhel Dromah: Looking for any additions to or changes to terminal access and back-door additions.</font>
<font color="#000000">Mikhel Dromah: Wow. Mikhel is doing better than his skill level!</font>
<font color="#000000">Mikhel Dromah: Finished scouring the computers for bad things...</font>
<font color="#000000">'OldGuy59' disconnected</font>
<a name="2024-05-01" /><b>Session started at 2024-05-01 / 06:57</b> <br />