2025 01 16 - 2025 01 31 - 2025 02 01 - 2025 02 28 - 2025 03 01 - 2025 03 15
- System -
- Message Center - Anchor link to section of Message Center
- Ship's Log - Anchor links to Personal Logs & Library Entries
- In Character discussions -
<a name="2025-02-01" /><b>Session started at 2025-02-01 / 00:14</b>
<font color="#000000">'alexborders' connected</font>
<font color="#000000">Calen (Cal) Cooper: [SKILL] Engineer (j-drive) (2D+3) (vs Difficulty 8)</font> [2d6+3 = 10]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Task Difficulty changed to 4</font>
<font color="#000000">Calen (Cal) Cooper: [SKILL] Engineer (j-drive) (2D+3) (vs Difficulty 4)</font> [2d6+3 = 7]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<font color="#000000">Calen (Cal) Cooper: [SKILL] Engineer (j-drive) (2D+3) (vs Difficulty 4)</font> [2d6+3 = 12]
<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Calen (Cal) Cooper: Ignore the last 2 rolls. I'm using the first one. Just playing with dice settings.</font>
<font color="#000000">Calen (Cal) Cooper: </font> [d6 = 3]
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">Calen (Cal) Cooper: </font> [d6 = 4]
<font color="#000000">Calen (Cal) Cooper: </font> [d6 = 1]
<font color="#000000">Calen (Cal) Cooper: </font> [d6 = 1]
<font color="#000000">Calen (Cal) Cooper: </font> [d6 = 6]
<font color="#000000">'alexborders' disconnected</font>
<font color="#000000">'quinn' connected</font>
<font color="#000000">Host (v4.6.4) is running different version than client (v4.6.2).</font>
<font color="#000000">Rake: attempt 11</font>
<font color="#000000">Rake: </font> [2d6 = 7]
<font color="#000000">Rake: </font> [2d6 = 6]
<font color="#000000">Rake: </font> [2d6 = 4]
<font color="#000000">Rake: </font> [2d6 = 5]
<font color="#000000">Rake: </font> [2d6 = 9]
<font color="#000000">Rake: </font> [2d6 = 10]
<font color="#000000">Rake: </font> [2d6 = 10]
<font color="#000000">Rasha Ulna : Qualification</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 5]
<font color="#000000">Rasha Ulna : success</font>
<font color="#000000">Rasha Ulna : background skills EDU 10 (3+1)</font>
<font color="#000000">Rasha Ulna : citizen service skills </font>
<font color="#000000">Rasha Ulna : survival: INT 7+ (INT 9: +1)</font>
<font color="#000000">Rasha Ulna : [+1]</font> [2d6+1 = 5]
<font color="#000000">Rasha Ulna : mishap</font>
<font color="#000000">Rasha Ulna : [TABLE] Citizen Mishaps = </font> [d6 = 5]
<font color="#000000">A revolution, attack or other unusual event throws your life into chaos, forcing you to leave the planet. Roll Streetwise 8+. If you succeed, increase any skill you have by one level.</font>
<font color="#000000">Rasha Ulna : [SKILL] Streetwise (2D) (vs Difficulty 4)</font> [2d6 = 4]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Rasha Ulna : failed character</font>
<font color="#000000">'quinn' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Jeet "The Geek" Pringtip: Analysis of Scan Data</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (sensors) (2D+3) (vs Difficulty 4)</font> [2d6+3 = 9]
<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>
<font color="#000000">Task Difficulty changed to 8</font>
<font color="#000000">Jeet "The Geek" Pringtip: That should have been at Difficulty Average (8)</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 1]
<font color="#000000">Jeet "The Geek" Pringtip: Jeet looks over the software of the Free & Clear, checking code and condition.</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 8)</font> [2d6+4 = 14]
<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Task Difficulty changed to 14</font>
<font color="#000000">Jeet "The Geek" Pringtip: Reviewing code is not a quick job. This could be by application, actually.</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 5]
<font color="#000000">Jeet "The Geek" Pringtip: For a big application, by hours. So, 5 hours for this check. Let's start with Intellect</font>
<font color="#000000">'OldGuy59' disconnected</font>
<a name="2025-02-04" /><b>Session started at 2025-02-04 / 17:38</b>
<font color="#000000">'quinn' connected</font>
<font color="#000000">Rasha Ulna : different char attempt 01</font>
<font color="#000000">Rasha Ulna : vespexer</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 6]
<font color="#000000">Rasha Ulna : </font> [2d6 = 7]
<font color="#000000">Rasha Ulna : </font> [2d6 = 7]
<font color="#000000">Rasha Ulna : </font> [2d6 = 5]
<font color="#000000">Rasha Ulna : </font> [2d6 = 10]
<font color="#000000">Rasha Ulna : </font> [2d6 = 7]
<font color="#000000">Rasha Ulna : background skills: 4 (edu 9: 3+1)</font>
<font color="#000000">Rasha Ulna : enlist army</font>
<font color="#000000">Rasha Ulna : END 5+</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 8]
<font color="#000000">Rasha Ulna : sucess</font>
<font color="#000000">Rasha Ulna : service skills (basic training)</font>
<font color="#000000">Rasha Ulna : survival: STR ++ (STR 7: +0)</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 9]
<font color="#000000">Rasha Ulna : survived</font>
<font color="#000000">Rasha Ulna : infantry table</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 2]
<font color="#000000">Rasha Ulna : blade</font>
<font color="#000000">Rasha Ulna : event</font>
<font color="#000000">Rasha Ulna : [TABLE] Army Events = </font> [d60+d6 = 64]
<font color="#000000">Vehicle Driver. You learn to drive all kinds of vehicles. Gain Driver 1 or Flyer 1.</font>
<font color="#000000">Rasha Ulna : advancement EDU 6+ (EDU 10: +1)</font>
<font color="#000000">Rasha Ulna : [+1]</font> [2d6+1 = 9]
<font color="#000000">Rasha Ulna : promoted</font>
<font color="#000000">Rasha Ulna : rank 00: gun Combat 1</font>
<font color="#000000">Rasha Ulna : rank 01: lance corporal: recon 1</font>
<font color="#000000">Rasha Ulna : reenlist: automatic</font>
<font color="#000000">Rasha Ulna : survival</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 7]
<font color="#000000">Rasha Ulna : survived</font>
<font color="#000000">Rasha Ulna : infantry table</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 6]
<font color="#000000">Rasha Ulna : heavy weapons</font>
<font color="#000000">Rasha Ulna : event</font>
<font color="#000000">Rasha Ulna : [TABLE] Army Events = </font> [d60+d6 = 14]
<font color="#000000">Captured! You are briefly captured by hostile forces. Gain DM+2 to your next Advancement or Commission roll.</font>
<font color="#000000">Rasha Ulna : advancement</font>
<font color="#000000">Rasha Ulna : [+3]</font> [2d6+3 = 12]
<font color="#000000">Rasha Ulna : promoted</font>
<font color="#000000">Rasha Ulna : corporal</font>
<font color="#000000">Rasha Ulna : infantry table for last term advancement</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 3]
<font color="#000000">Rasha Ulna : heavy weapons</font>
<font color="#000000">Rasha Ulna : infantry table for this term advancement</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 6]
<font color="#000000">Rasha Ulna : recon</font>
<font color="#000000">Rasha Ulna : muster out</font>
<font color="#000000">Rasha Ulna : two full terms, rank 02 2 + 1</font>
<font color="#000000">Rasha Ulna : benefits</font>
<font color="#000000">Rasha Ulna : [TABLE] Army Mustering Out Benefits = </font> [d6 = 1]
<font color="#000000">Cash = Cr2000</font>
<font color="#000000">Benefits = Combat Implant</font>
<font color="#000000">Rasha Ulna : [TABLE] Army Mustering Out Benefits = </font> [d6 = 6]
<font color="#000000">Cash = Cr20000</font>
<font color="#000000">Benefits = END + 1 or Combat Implant</font>
<font color="#000000">Rasha Ulna : [TABLE] Army Mustering Out Benefits = </font> [d6 = 4]
<font color="#000000">Cash = Cr10000</font>
<font color="#000000">Benefits = Weapon</font>
<font color="#000000">Rasha Ulna : 2 combat implants. upgrade. Combat arm TL 13</font>
<font color="#000000">Rasha Ulna : weapon: gauss pistol</font>
<font color="#000000">Rasha Ulna : enlist drifter: automatic</font>
<font color="#000000">Rasha Ulna : basic: stealth</font>
<font color="#000000">Rasha Ulna : scavanger</font>
<font color="#000000">Rasha Ulna : survival: dex 7+ (DEX 7: +0)</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 10]
<font color="#000000">Rasha Ulna : survived</font>
<font color="#000000">Rasha Ulna : scavanger table</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 4]
<font color="#000000">Rasha Ulna : use 1 luck to lower to 3: astrogation</font>
<font color="#000000">Rasha Ulna : event</font>
<font color="#000000">Rasha Ulna : [TABLE] Drifter Events = </font> [d60+d6 = 11]
<font color="#000000">Disaster! Roll on the Mishap Table, but you are not ejected from this career.</font>
<font color="#000000">Rasha Ulna : [TABLE] Drifter Mishaps = </font> [d6 = 5]
<font color="#000000">Betrayed by a friend. One of your Contacts or Allies betrays you, ending your career. That Contact or Ally becomes a Rival or Enemy. If you have no Contacts or Allies, then you are betrayed by someone you never saw coming and still gain a Rival or Enemy. In addition, roll 2D. If you roll 2, you must take the Prisoner career in your next term.</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 8]
<font color="#000000">Rasha Ulna : citizen enlist: EDU 5+, -2 for previous careers</font>
<font color="#000000">Rasha Ulna : EDU 8 (+0)</font>
<font color="#000000">Rasha Ulna : [-2]</font> [2d6-2 = 6]
<font color="#000000">Rasha Ulna : success</font>
<font color="#000000">Rasha Ulna : colonist basic traig: Jack </font>
<font color="#000000">Rasha Ulna : survival INT: 7+ (INT 7: +0)</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 5]
<font color="#000000">Rasha Ulna : failed, mishap</font>
<font color="#000000">Rasha Ulna : [TABLE] Citizen Mishaps = </font> [d6 = 4]
<font color="#000000">Your business is investigated by the planetary authorities (or your colony suffers interference from interests offworld). Co-operate, and the business or colony is shut down, but you gain DM+2 to the Qualification check for your next career as a reward for your aid. Refuse, and gain an Ally.</font>
<font color="#000000">Rasha Ulna : event</font>
<font color="#000000">Rasha Ulna : [TABLE] Citizen Events = </font> [d60+d6 = 12]
<font color="#000000">Additional Training. You are sent to classes to get additional training. Choose one of the Service Skills for this career and increase it by 1 level.</font>
<font color="#000000">Rasha Ulna : jack</font>
<font color="#000000">Rasha Ulna : adv EDU 8+ (EDU 9: +0}</font>
<font color="#000000">Rasha Ulna : adv END 5+ (END8: +0}</font>
<font color="#000000">Rasha Ulna : </font> [2d6 = 6]
<font color="#000000">Rasha Ulna : promoted</font>
<font color="#000000">Rasha Ulna : citizen 01</font>
<font color="#000000">Rasha Ulna : colonist table</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 1]
<font color="#000000">Rasha Ulna : use 2 luck for jack</font>
<font color="#000000">Rasha Ulna : mustering out: 2 rolls, 1 term 1 rank</font>
<font color="#000000">Rasha Ulna : cash</font>
<font color="#000000">Rasha Ulna : [TABLE] Citizen Mustering Out Benefits = </font> [d6 = 2]
<font color="#000000">Cash = Cr5000</font>
<font color="#000000">Benefits = Ally</font>
<font color="#000000">Rasha Ulna : [TABLE] Citizen Mustering Out Benefits = </font> [d6 = 2]
<font color="#000000">Cash = Cr5000</font>
<font color="#000000">Benefits = Ally</font>
<font color="#000000">Rasha Ulna : 10k</font>
<font color="#000000">'quinn' disconnected</font>
<font color="#000000">'quinn' connected</font>
<font color="#000000">Rasha Ulna : </font> [d6 = 2]
<font color="#000000">'quinn' disconnected</font>
<font color="#000000">'quinn' connected</font>
<font color="#000000">'mrwigggles' connected</font>
<font color="#000000">Host (v4.6.5) is running different version than client (v4.6.4).</font>
<font color="#000000">'mrwigggles' disconnected</font>
<font color="#000000">'quinn' disconnected</font>
<a name="2025-02-06" /><b>Session started at 2025-02-06 / 19:05</b>
<font color="#000000">'mrwigggles' connected</font>
<font color="#000000">Iskavrin Antelios Drax-Amadith: [CHARACTERISTIC] INT (2D+2) (vs Diff. 14)</font> [2d6+2 = 5]
<font color="#000011"> [ -9 Effect] [Exceptional FAILURE]</font>
<font color="#000000">'Master TMO' connected</font>
<font color="#000000">Sir Lt Sultana: [CHARACTERISTIC] INT (2D+1) (vs Diff. 14)</font> [2d6+1 = 11]
<font color="#000011"> [ -3 Effect] [Average FAILURE]</font>
<font color="#000000">Sir Lt Sultana: [CHARACTERISTIC] EDU (2D+2) (vs Diff. 14)</font> [2d6+2 = 14]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">'Master TMO' disconnected</font>
<font color="#000000">'mrwigggles' disconnected</font>
<font color="#000000">Lost connection to cloud service. Players may not be able to join game. Attempting to reconnect...</font>
<font color="#000000">Connection to cloud service restored.</font>
<font color="#000000">'Ob1Sean' connected</font>
<font color="#000000">Admiral Harison Dawn : [CHARACTERISTIC] INT (2D+2) (vs Diff. 14)</font> [2d6+2 = 11]
<font color="#000011"> [ -3 Effect] [Average FAILURE]</font>
<font color="#000000">Task Difficulty changed to 8</font>
<font color="#000000">Admiral Harison Dawn : [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">'Ob1Sean' disconnected</font>
<a name="2025-02-07" /><b>Session started at 2025-02-07 / 22:55</b>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Mikhel Dromah: Mikhel rolls for ID on the Guest with the King?</font>
<font color="#000000">Mikhel Dromah: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 7]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Mikhel Dromah: [CHARACTERISTIC] EDU (2D+1) (vs Diff. 8)</font> [2d6+1 = 7]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Mikhel Dromah: Not sectacular.</font>
<font color="#000000">Mikhel Dromah: *spectacular</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'Niyaga' connected</font>
<font color="#000000">Silas Lane: [CHARACTERISTIC] INT (2D+2) (vs Diff. 8)</font> [2d6+2 = 7]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">'Niyaga' disconnected</font>
<font color="#000000">'Jim Bennett' connected</font>
<font color="#000000">Jim Bennett: why are harrier crew rolling for INT and EDU during meeting at 1500 hrs with King?</font>
<font color="#000000">'Jim Bennett' disconnected</font>
<font color="#000000">'Jim Bennett' connected</font>
<font color="#000000">'Jim Bennett' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'OldGuy59' connected</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 11]
<font color="#000011"> [ +5 Effect] [Average SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: Jeet checking for info on Ashe</font>
<font color="#000000">Jeet "The Geek" Pringtip: News or tabloid-style info on Sindalian Navy ships</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 14]
<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: There's stuff out there. Probably not reliable.</font>
<font color="#000000">Jeet "The Geek" Pringtip: Maps and topography of Thebus</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 8]
<font color="#000011"> [ +2 Effect] [Average SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: Thebus Fauna</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 13]
<font color="#000011"> [ +7 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: The roll on Sindalian Navy ships may need to be for Thebus stories in general, as Jeet may not have info on the actual target, just the terrain.</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 14]
<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: "Be On the Look-Out" notices, and names...</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 10]
<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: Robotics and Holographic work? Jeet may not have the time, but this will keep his ear to the ground for upcoming tidbits...</font>
<font color="#000000">Jeet "The Geek" Pringtip: Ashe time</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 3]
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 5]
<font color="#000000">Jeet "The Geek" Pringtip: Time for Maps</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 6]
<font color="#000000">Jeet "The Geek" Pringtip: Time for Thebus Fauna</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 5]
<font color="#000000">Jeet "The Geek" Pringtip: Time for BOLO notices</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 2]
<font color="#000000">Jeet "The Geek" Pringtip: Job search</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 5]
<font color="#000000">Jeet "The Geek" Pringtip: Study info for style and any 'trade-mark' moves or content of Ashe's visual performances.</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 6)</font> [2d6+4 = 10]
<font color="#000011"> [ +4 Effect] [Average SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 1]
<font color="#000000">Jeet "The Geek" Pringtip: go up in timescale for this 1d x 10 minutes.</font>
<font color="#000000">Jeet "The Geek" Pringtip: Another look at the Intellect program.</font>
<font color="#000000">Task Difficulty changed to 8</font>
<font color="#000000">Jeet "The Geek" Pringtip: [SKILL] Electronics (computers) (2D+4) (vs Difficulty 8)</font> [2d6+4 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Jeet "The Geek" Pringtip: Upping the Timescale</font>
<font color="#000000">Jeet "The Geek" Pringtip: </font> [d6 = 6]
<font color="#000000">Jeet "The Geek" Pringtip: 24 hours? Darn!</font>
<font color="#000000">Jeet "The Geek" Pringtip: Done with data searches and code searches</font>
<font color="#000000">'OldGuy59' disconnected</font>
<font color="#000000">'Niyaga' connected</font>
<font color="#000000">Task Difficulty changed to 6</font>
<font color="#000000">Broker</font>
<font color="#005500">Niyaga: Broker</font>
<font color="#000000">Kalidaren: [SKILL] Broker (2D+4) [OVERRIDE - SOC = 2D+0] (vs Difficulty 6)</font> [2d6+3 = 12]
<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">Kalidaren: [SKILL] Carouse (2D) (vs Difficulty 6)</font> [2d6 = 7]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">Kalidaren: [SKILL] Streetwise (2D+1) (vs Difficulty 6)</font> [2d6+1 = 9]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<font color="#000000">Task Difficulty changed to 8</font>
<font color="#000000">Kalidaren: [SKILL] Broker (2D+4) (vs Difficulty 8)</font> [2d6+4 = 16]
<font color="#000011"> [ +8 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">'Niyaga' disconnected</font>
<font color="#000000">Spacecraft: Commerce Raider (Harrier-class)</font>
<font color="#000000">Spacecraft: The Harrier</font>
<font color="#000000">Image: Commerce Raider - Harrier-class - Deckplans</font>
<font color="#000000">Image - Commerce Raider (Harrier-class)</font>
<font color="#000000">Kalidaren: [SKILL] Persuade (2D+2) (vs Difficulty 10)</font> [2d6+2 = 9]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">Kalidaren: [SKILL] Streetwise (2D+1) (vs Difficulty 10)</font> [2d6+1 = 13]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<a name="2025-02-10" /><b>Session started at 2025-02-10 / 21:13</b>
<font color="#000000">'seyfert' connected</font>
<font color="#000000">Athena Solis: [SKILL] Diplomat (2D+4) (vs Difficulty 10)</font> [2d6+4 = 10]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Athena Solis: [SKILL] Advocate (2D+3) (vs Difficulty 10)</font> [2d6+3 = 7]
<font color="#000011"> [ -3 Effect] [Average FAILURE]</font>
<font color="#000000">'seyfert' disconnected</font>
<font color="#000000">'quinn' connected</font>
<font color="#000000">Host (v4.6.5) is running different version than client (v4.6.2).</font>
<font color="#000000">attempt 14</font>
<font color="#000000">quinn: </font> [2d6 = 12]
<font color="#000000">quinn: </font> [2d6 = 8]
<font color="#000000">quinn: </font> [2d6 = 6]
<font color="#000000">quinn: </font> [2d6 = 8]
<font color="#000000">quinn: </font> [2d6 = 8]
<font color="#000000">quinn: </font> [2d6 = 11]
<font color="#000000">Those who grow up in the outback of a developed world or on a new colony do not always have the option to follow a normal career path. A youngster with dreams of joining the navy or becoming an interstellar entertainer may instead find themselves stuck on the farm for another couple of years, and even then it may not be easy to get into a prestigious service. A colonial upbringing provides slightly more than the usual set of skills, as learning starts early. On the downside, education tends to be lacking and transition into a career can be difficult. A Traveller who had a colonial upbringing may find it a little easier to get into certain careers as their specialist skills may be in demand, but suffers DM-2 on all attempts to get into any career not listed for a recruitment bonus. In addition, a Traveller from a colonial background suffers DM-1 on all checks to achieve commission or promotion throughout his entire career. Travellers from a colonial background receive DM+1 to qualify for the Rogue or Scout careers. The following pre-career options are available in addition to University and Military Academy, which are described in the Traveller Core Rulebook. Entry: Automatic if homeworld is TL8- Skills: Animals 0, Athletics 0, Drive 0, Gun Combat 0, Mechanic 0, Medic 0, Navigation 0, Recon 0, Profession 0, Seafarer 0, Survival 1. Graduation: INT 8+. DM+1 if END 8+. If 12+ is rolled, graduate with honours. Graduation Benefits: • Increase one skill already gained at level 0 to level 1. • Gain any two other skills listed above at level 1 or increase one skill already possessed by one level. • Gain Jack-of-all-Trades at level 1. • ‘Honours’ graduates gain Leadership 1 and may increase any other skill gained at level 0 to level 1. • Increase END by +1, and decrease EDU by -D3. The Traveller is aged 22+2D3 years when entering their first career.</font>
<font color="#000000">Traveller Companion 2024 p. 32</font>
<font color="#000000">Event</font>
<font color="#000000">quinn: [TABLE] Pre-Career Events = </font> [2d6 = 10]
<font color="#000000">A newly arrived tutor rubs you up the wrong way and you work hard to overturn their conclusions. Roll 9+ on any skill you have learned during this term. If successful, you provide a truly elegant proof that soon becomes accepted as the standard approach. Gain a level in the skill you rolled on and the tutor as a Rival.</font>
<font color="#000000">[SKILL] Gun Combat (2D) (vs Difficulty 10)</font> [2d6 = 6]
<font color="#000011"> [ -4 Effect] [Average FAILURE]</font>
<font color="#000000">fail</font>
<font color="#000000">graduation</font>
<font color="#000000">INT 8+: +1</font>
<font color="#000000">INT 8+</font>
<font color="#000000">DM+1 if END 8+.</font>
<font color="#000000">END 11</font>
<font color="#000000">quinn: [+1]</font> [2d6+1 = 10]
<font color="#000000">graduatedd</font>
<font color="#000000">quinn: </font> [d6 = 3]
<font color="#000000">-1 EDU</font>
<font color="#000000">END +1</font>
<font color="#000000">The Traveller is aged 22+2D3 years when entering their first career.</font>
<font color="#000000">quinn: </font> [d6 = 2]
<font color="#000000">quinn: </font> [d6 = 3]
<font color="#000000">Age 22+3</font>
<font color="#000000">Citizen Qualification: CHA 5+</font>
<font color="#000000">quinn: </font> [2d6 = 6]
<font color="#000000">success</font>
<font color="#000000">Basic Training</font>
<font color="#000000">Worker</font>
<font color="#000000">Survival</font>
<font color="#000000">END 4+</font>
<font color="#000000">quinn: [+2]</font> [2d6+2 = 10]
<font color="#000000">survived</font>
<font color="#000000">quinn: [TABLE] Citizen Personal Development = </font> [d6 = 4]
<font color="#000000">Gambler</font>
<font color="#000000">quinn: [TABLE] Citizen Events = </font> [d60+d6 = 56]
<font color="#000000">Start up. You start a small company that makes you a little extra. Gain DM+1 to a Benefits roll from this career.</font>
<font color="#000000">Advancement CHA 4+</font>
<font color="#000000">SOC 6</font>
<font color="#000000">quinn: </font> [2d6 = 7]
<font color="#000000">Advanced</font>
<font color="#000000">Auto Prof 1</font>
<font color="#000000">quinn: [TABLE] Citizen Personal Development = </font> [d6 = 6]
<font color="#000000">Jack-of-all-Trades</font>
<font color="#000000">2nd term citizen</font>
<font color="#000000">quinn: [+2]</font> [2d6+2 = 4]
<font color="#000000">success</font>
<font color="#000000">thank god for END 12</font>
<font color="#000000">quinn: [TABLE] Citizen Personal Development = </font> [d6 = 6]
<font color="#000000">Jack-of-all-Trades</font>
<font color="#000000">quinn: [TABLE] Citizen Events = </font> [d60+d6 = 25]
<font color="#000000">Hobby. You have enough time to pursue a hobby. Gain one of Animals 1, Art 1, Gambler 1, or Seafarer 1.</font>
<font color="#000000">advancement</font>
<font color="#000000">quinn: </font> [2d6 = 7]
<font color="#000000">advanced</font>
<font color="#000000">quinn: [TABLE] Citizen Worker = </font> [d6 = 6]
<font color="#000000">Electronics</font>
<font color="#000000">change career</font>
<font color="#000000">vargr loner</font>
<font color="#000000">Aliens of CHarteredd Space v1 pp.191 - 192</font>
<font color="#000000">Quali: automatic</font>
<font color="#000000">Basic</font>
<font color="#000000">Pilot</font>
<font color="#000000">survival</font>
<font color="#000000">DEX 5+</font>
<font color="#000000">DEX 12: +2</font>
<font color="#000000">quinn: [+2]</font> [2d6+2 = 10]
<font color="#000000">survived</font>
<font color="#000000">quinn: </font> [d6 = 4]
<font color="#000000">pers dev: melee</font>
<font color="#000000">event</font>
<font color="#000000">quinn: </font> [2d6 = 5]
<font color="#000000">use 1 luck to lower to 4</font>
<font color="#000000">Your independence has forced you to rely on your own specialist skills. Roll EDU 6+ to gain one skill from your specialist skill table.</font>
<font color="#000000">quinn: </font> [2d6 = 6]
<font color="#000000">success</font>
<font color="#000000">ADV</font>
<font color="#000000">DEX 6+</font>
<font color="#000000">DEX 12: 2+</font>
<font color="#000000">quinn: [+2]</font> [2d6+2 = 9]
<font color="#000000">advanced</font>
<font color="#000000">AUTO: Stealth 1</font>
<font color="#000000">quinn: </font> [d6 = 5]
<font color="#000000">Hunter table stealth</font>
<font color="#000000">re-enlist</font>
<font color="#000000">quinn: [+2]</font> [2d6+2 = 8]
<font color="#000000">survived</font>
<font color="#000000">quinn: </font> [d6 = 2]
<font color="#000000">Hunter table gun combat</font>
<font color="#000000">event</font>
<font color="#000000">quinn: </font> [2d6 = 6]
<font color="#000000">You are boarded or attacked by a corsair band but you have nothing of value. Roll CHA 6+. If you succeed, the Corsairs will offer you a position in their band and you automatically qualify for that career. If you fail the roll or refuse their offer, roll on the Injury table</font>
<font color="#000000">CHA 6</font>
<font color="#000000">quinn: </font> [2d6 = 3]
<font color="#000000">fail</font>
<font color="#000000">quinn: </font> [d6 = 2]
<font color="#000000">Severely injured – reduce one physical characteristic by 1D.</font>
<font color="#000000">quinn: </font> [d6 = 3]
<font color="#000000">END -3</font>
<font color="#000000">adv</font>
<font color="#000000">quinn: [+2]</font> [2d6+2 = 8]
<font color="#000000">advanced</font>
<font color="#000000">quinn: </font> [d6 = 2]
<font color="#000000">Hunter table gun combat</font>
<font color="#000000">re-enlist</font>
<font color="#000000">surv</font>
<font color="#000000">quinn: </font> [2d6 = 7]
<font color="#000000">survived</font>
<font color="#000000">quinn: </font> [d6 = 4]
<font color="#000000">serv skills</font>
<font color="#000000">pilot</font>
<font color="#000000">event</font>
<font color="#000000">quinn: </font> [2d6 = 4]
<font color="#000000">Your independence has forced you to rely on your own specialist skills. Roll EDU 6+ to gain one skill from your specialist skill table.</font>
<font color="#000000">[SKILL] Drive (wheel) (2D+1) (vs Difficulty 10)</font> [2d6+1 = 6]
<font color="#000011"> [ -4 Effect] [Average FAILURE]</font>
<font color="#000000">quinn: </font> [2d6 = 7]
<font color="#000000">success</font>
<font color="#000000">AUTO survival 1</font>
<font color="#000000">quinn: </font> [d6 = 1]
<font color="#000000">serv skills</font>
<font color="#000000">gun comb</font>
<font color="#000000">new career drfiter</font>
<font color="#000000">qual auto</font>
<font color="#000000">cancel - end careers - mustering out</font>
<font color="#000000">Medical Bills to receover injury - 3 = 15,000</font>
<font color="#000000">citizen mustering 2 rolls, cash, one +1</font>
<font color="#000000">quinn: </font> [2d6 = 4]
<font color="#000000">1,000</font>
<font color="#000000">10,000</font>
<font color="#000000">1 more roll, two complete terms, not 1</font>
<font color="#000000">quinn: </font> [d6 = 5]
<font color="#000000">10,000 becomes 7,500, 5+1 = 6 = 20,000</font>
<font color="#000000">loner muster 5 rolls, 3 terms, rank 03</font>
<font color="#000000">quinn: </font> [5d6 = 22]
<font color="#000000">1 = weapon</font>
<font color="#000000">3 = int +1</font>
<font color="#000000">6 - cha +1</font>
<font color="#000000">'quinn' disconnected</font>
<a name="2025-02-13" /><b>Session started at 2025-02-13 / 21:02</b>
<a name="2025-02-14" /><b>Session started at 2025-02-14 / 13:50</b>
<font color="#000000">Kalidaren: [SKILL] Streetwise (2D+1) (vs Difficulty 10)</font> [2d6+1 = 9]
<font color="#000011"> [ -1 Effect] [Marginal FAILURE]</font>
<font color="#000000">'Niyaga' connected</font>
<font color="#000000">Kalidaren: [CHARACTERISTIC] EDU (2D+4) (vs Diff. 8)</font> [2d6+4 = 8]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">Kalidaren: [CHARACTERISTIC] EDU (2D+4) (vs Diff. 8)</font> [2d6+4 = 11]
<font color="#000011"> [ +3 Effect] [Average SUCCESS]</font>
<font color="#000000">Science (Economics)</font>
<font color="#000000">Kalidaren: [SKILL] Science (Economics) (2D+5) (vs Difficulty 8)</font> [2d6+5 = 14]
<font color="#000011"> [ +6 Effect] [Exceptional SUCCESS]</font>
<font color="#000000">'Niyaga' disconnected</font>
<font color="#000000">'alexborders' connected</font>
<font color="#000000">Calen (Cal) Cooper: [SKILL] Electronics (2D+1) (vs Difficulty 8)</font> [2d6+1 = 6]
<font color="#000011"> [ -2 Effect] [Average FAILURE]</font>
<font color="#000000">Calen (Cal) Cooper: [SKILL] Unskilled Skill (2D-2) (vs Difficulty 8)</font> [2d6-2 = 8]
<font color="#000011"> [ +0 Effect] [Marginal SUCCESS]</font>
<font color="#000000">'alexborders' disconnected</font>
<a name="2025-02-18" /><b>Session started at 2025-02-18 / 09:18</b>
<a name="2025-02-22" /><b>Session started at 2025-02-22 / 08:53</b>
<font color="#000000">'Niyaga' connected</font>
<font color="#000000">Host (v4.6.6) is running different version than client (v4.6.5).</font>
<font color="#000000">Kalidaren: [SKILL] Persuade (2D+2) (vs Difficulty 8)</font> [2d6+2 = 9]
<font color="#000011"> [ +1 Effect] [Average SUCCESS]</font>
<font color="#000000">'Niyaga' disconnected</font>