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Calendar

1104-344 -- 1104-345 -- 1104-346

Timing of events
Third day in Jump space
6:00 - Start of day
6:30 - Morning Meeting
12:00 - Mid-day office hours
??? - ???

1104-345 08:00

Morning Meeting?

1104-345 09:30?

Mikhel is in the Med Bay, checking staff records, and notices that two of the crew have not stopped by yet to update their vaccines. Need to chase them down and perforate them. Today!

Oh. Contact Eleni and explore Tranq options for safely subduing escaped specimens. Also, ask about her research into parasites (shudder). Perhaps more importantly, ask her if there is anyone on the staff that has civilian general practitioner experience to share. It is an area of 'doctoring' of which Mikhel is completely missing.

1104-345 14:00

As Mikhel does his 'inspections by wandering around', he passes by the Passenger Rec Area. M. Vellueo Goalnouk is sitting, reading from a tablet and sipping at a beverage. Mikhel pauses by M. Goalnouk's seat and offers a Vargr greeting in a bad Human accent. "Koudhoe taso [Good day, in Mikhel hopes, at least in the Arrghoun dialect. Not the more common Gvegh]. Sorry to disturb you. May I speak with you for a moment?"

Hoping for a 'Yes'

"I have given a bit of thought about adapting to Torpol, but it really depends on a few things. Such as, me for example, having lived all my formative years on a small craft in an asteroid belt, I was not ready for a planet surface. All that open sky and moving air was a shock. If you have spent most of your life in stations and ships, Torpol surface will be a similar experience for you. Mostly, stations keep the environment at comfortable level for Humans, and that mostly suits Vargr. Humidity is for all the electronic systems, and a bit low, but not bad. The surface of Torpol, in the tropics, will be like a 'sauna'. Have you ever run across, or tried, a sauna?"

(Vellueo)"I appreciate the attempt at greeting. It was a nice try, but you need to bare your teeth just a bit more on all sides with the Taso. It is hard to do with your facial structure so thank you for trying. I have spent almost all of my life on board ships so I am glad that Torpol will be similar but different. I have not tried a sauna before, is that more like a rainstorm?"

"Sorry." Baring his teeth a widely as he can, in an approximation of a Vargr smile, "I didn't communicate well. If you've spent most of your life enclosed in ships, a planet surface will most likely be distressing the first time. Some ship-born sophonts never adjust to the wide open expanses and a horizon so distant the atmosphere obscures it. Torpol, the planet, will be a challenge, if you are going down to the surface. The climate will be even more of a challenge."

Mikhel has an idea randomly intrude into his thoughts, and nearly shocks himself. Vargr and saunas. Mikhel mentally shudders. A vicious individual could do nasty, nasty things to a Vargr, using a sauna. Where did that thought come from?

"Do you know where you are going, and what that entails? If you can speak about it. I don't wish to intrude in any business or private issues. I'm looking for information on your expected environment. If you can, I would strongly suggest you conduct any business indoors, away from windows, at first. Do the business as soon as possible. With this approach, you can be comfortable and not off balance or in mental distress. Then, at your convenience, do the sight-seeing, and try to experience the planet. This is all just for the planetary experience. I know from bitter personal experience, that attempting to function normally, while freaking out at all the open space and moving air that you can't get away from, is hard on the brain. In addition to experiencing a planet for the first time, you are going to be experiencing a climate you can't adjust with a thermostat, and it is potentially bad for Vargr. Here is an uncomfortable thought, and I apologize in advance if I'm wrong or out of place. I only mention this to forewarn you, and let you prepare for what may come. If you are going to meet someone for business, of any sort, and they know of you and your background, they may set up your meeting to put you at great disadvantage. If the meeting place can be mutually agreed upon, my recommendation for an indoor venue is in your best interests. If you are invited to a place outdoors, and in the Tropics, again, should the person know you or of you, that person is setting you up to take advantage of you. They are being, at least, rude. At worst, they are actively trying to hurt you."

"Saunas aren't like a rainstorm. Interesting thought, though. They are wet, but because of the steam. Yes! Steam! If you look up 'Sauna', spelled S-A-U-N-A, in the library database, you will find some information on the concept. It is a Human thing. Bwap like the humidity of saunas, but perhaps not so much the heat. Vargr would probably liken a sauna to a torture chamber, to be avoided at all costs. Some Humans actually enjoy them. I have no idea why. Torpol, at the equator, will not be as extreme as a sauna, but I imagine a Vargr thinking so. No moving air, and no great expanse of space, but heat and humidity would be abundant in a sauna. We could try to emulate the conditions on the Pioneer, but we'd have to find a space where the electrical systems wouldn't be affected. There may be a sauna in the fitness and recreation centre on Torpol High Port. But, that doesn't give you much time to adapt before your arrival.
Are there any details you'd like to explore, questions or concerns that come to mind?"

It comes to Mikhel's mind that there are survival suits with thermal regulators somewhere on the market. Perhaps there are chill vests or the like available. There were thermal concealer units in Combat Armor suits to camouflage soldiers from Infra-Red and thermal detectors. Small liquid nitrogen bottles that regulated the heat of the suit and body down to ambient air. That could work for a Vargr in a hot environment. Somebody has thought of this. As an absolute minimum, there were ice vests for tank crew in hot environments, IIRC.

Note: The Wanderer's Tale, or Gvurrdon's Story was written in the Arrghoun dialect, a dialect that was common around -2300 (Imperium). It is recognizably Vargr, but not spoken at all, currently. Vargr who have a penchant for history may know of it, if they have read The Wanderer's Tale in the original form. Mikhel has a copy in his eLibrary, something he picked up as part of his casual hobbies in languages and history. Mikhel's history knack is mostly for military history, and specifically in battle studies/tactics. Mikhel would think it interesting that a young Vargr would know the words he used, at all. Perhaps they are close enough to Gvegh that the bad accent made it discernible.