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Jeet Pringtip - Portrait

Jeet "The Geek" Pringtip

Robot Scientist - Combat Specialist?

Name: Jeet Pringtip {played by Mike Owen}

Height: 1.68m (5ft 6in)
Weight: 68kg (150lbs)
Race: Vilani Gender: Male Birthday: 146-1066 {38}
Homeworld: Techworld Borderland Trojan Reach 2624

Jeet Pringtip - Portrait

See also: Stepping Stone I Dates

Contents
Pt1 - Life
Pt2 - Skills
Pt3 - Robotics
Pt4 - TBD
Pt5 - Gear
Pt6 - Systems

Born: 1066-146
Jeet 'The Geek' was a Tech Apprentice in the Techworld Starport, and learned a lot. Not only did Jeet learn about fixing robots, but also how to have fun. And how to get into the ‘fun’ places, or get into places he shouldn’t be in.
1084: He had formal University training, concentrating on Robotics so much, he completed a PhD during his time there. He also out tutored a teaching assistant for one of the professors, gaining a serious rival.
1088: As a Scholar in the Field Research branch, Jeet travelled to other worlds, pursuing alternate ideas and concepts to implement solutions for robots in the workplace. Several times he took advantage of this exposure to redesign his projects, not necessarily fully accrediting the sources. He has been working on a pet project of protection robots, and has two prototype security bots.
1100: During his final term, he transferred to the Science branch, and during his tenure stole ideas off the supporting research facility.

Skill Overview

Current Stats:
STR 8
DEX 11
END 10
INT 12
EDU 14
SOC 5
LUC 1

Jeet's hobby of Holographic art has been incorporated into his prototypes, which is used for deception, confusion, and even art. For this reason, the robots can change appearance quite drastically (this doesn't change the electromagnetic or mass signatures).

Anyone discussing robots will know that Jeet knows his stuff, as well as programming. Jeet has a few well-founded, related disciplines, like Cybernetics and Sophontology. A new sideline is that Jeet has been trying to incorporate biological elements into his prototypes.

JEET STORIES

1st Story: University Life Event Cheated?!?

2nd Story: Holographic Camouflage Don't Judge a Robot by its Cover

3rd Story: Research Theft Life Event TBD


Jeet could be looking for work, unexpectedly representing himself as a Combat Specialist. He will extol the benefits of hiring him (one person), but getting two extremely capable Starship Gunners and Security Guards. The two robots accompanying him are Very Good gunners, and have Excellent security capabilities. In both roles, the robots are superior in that they will never get bored or distracted from their tasks, and have detection systems far beyond human range. For the Life Support of one person, the ship gets serious security, and an awesome Electrical Engineer. The robots are paired with Medic equipment or Repair toolkits, and the associated programming to use it to great effect.

Note 1: Gun/Sec01 is equipped with a Mediscanner, Medikit and a Medic 2 program.
Note 2: Gun/Sec02 is equipped with a Starship Engineering Toolkit and a Mechanic 1 program.
Note 3: Both robots have the outward appearance of a Zhodani Heavy Warbot. However, even a cursory inspection will reveal that the exterior plates are not armored, the bots are not completely finished to Zhodani quality of fit and finish, and that there is a very 'unfinished' or buck-shee (something acquired for free or found) workmanship. Jeet hasn't finished tinkering on his projects...

Type: Gunner/Security Robot - Grav

Description: The basic look of this robot is of the Zhodani Warbot, a hulk with big upper body, and no legs. This bot doesn't have the over-strength arms, but can use its manipulators as a Human. It can 'sit' in gun turret positions without modifications and interact with the controls manually, or by link (Depending on ship configuration and TL).
The sensor suite allows for detailed reconnaissance and detection, and with the holo projector can use deception along with other tactics.
The bot has both a Stunner for non-lethal subduel of an intruder, or a Laser Carbine for lethal response. A Fire Extinguisher is installed, for Battle Damage response or Combustion Control tasks.
Note: Jeet can program in some very interesting deception images, with his artistry.

Sub-Type: Gunner/Security Robot (Medical) - GunSec(Med)-01

Gunner-Sec-01(Med) - Portrait

Description: In addition to the above 'type' capabilities, should a crew member or a target be injured, the bot can render immediate first aid, with a Mediscanner and Medikit. The bot can administer sedatives and tranquilizers, as needed. The Medic feature has to be ordered as a priority change command, if combat is ongoing, as the robot is prioritized on eliminating threats first. When paired with another Gun/Sec bot, the robots can re-prioritize between themselves (a non-Med bot and a Med bot), if a priority crew member is injured and in severe distress.

RobotHitsLocomotionSpeedTLCost
GunSec(Med)-0120Grav6m14Cr639,000
SkillsGun Cbt 3, Gunnery 3, Medic 2, Recon 1, Tactics 1, +3 available Bandwidth
AttacksStunner (3D Stun, Zero-G), Laser Carbine (4D+3 Zero-G)
Manipulators2 x (Str 9 Dex 9) +1Dex
Endurance270 hrs
TraitsArmour (+8), Flyer (Idle), Heightened Senses, IR/UV, Scope
ProgrammingVery Advanced (Int 11)
Options(+700 rads), Improved Efficiency, Dual Power Packs, Drone Controller, Transceiver 500km (Advanced), Vacuum Environment Protection, Holographic Projector, PRIS Sensor, Auditory (Broad), Voder (Broad), Environmental Processor, Recon Sensor, Fire Control System (Enhanced), Weapon Mounts (Small and Medium), Mediscanner, Medikit (Enhanced), Fire Extinguisher, Wireless Data Link, Spare Slots 4

Sub-Type: Gunner/Security Robot (Repair) - GunSec(Rep)-02

Gunner-Sec-02(Rep) - Portrait

Description: In addition to the above 'type' capabilities, this version has a Robotics Toolkit and the programming to effect routine maintenance and repairs on any electrical system or robot. It can maintain and repair the other Gun/Sec robots, and can perform some limited self-repair. Battle Damage Control functions can be prioritized, if directed by designated crew, as the robot is primarily prioritized on eliminating threats first.

RobotHitsLocomotionSpeedTLCost
GunSec(Rep)-0220Grav6m14Cr640,000
SkillsGun Cbt 3, Gunnery 3, Robotics 2, Recon 1, Tactics 0, Mechanic 1, +3 available Bandwidth
AttacksStunner (3D Stun, Zero-G), Laser Carbine (4D+3 Zero-G)
Manipulators2 x (Str 9 Dex 9) +1Dex
Endurance270 hrs
TraitsArmour (+8), Flyer (Idle), Heightened Senses, IR/UV, Scope
ProgrammingVery Advanced (Int 11)
Options(+700 rads), Improved Efficiency, Dual Power Packs, Drone Controller, Transceiver 500km (Advanced), Vacuum Environment Protection, Holographic Projector, PRIS Sensor, Auditory (Broad), Voder (Broad), Environmental Processor, Recon Sensor, Fire Control System (Enhanced), Weapon Mounts (Small and Medium), Starship Eng Toolkit (Advanced), Fire Extinguisher, Wireless Data Link, Spare Slots 0

Systems Visited: