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Jeet "The Geek" Pringtip
Robot Scientist - Combat Specialist?
Name: Jeet Pringtip {played by Mike Owen}
Height: 1.68m (5ft 6in)
Weight: 68kg (150lbs)
Race: Vilani Gender: Male Birthday: 146-1066 {38}
Homeworld: Techworld Borderland Trojan Reach 2624
See also: Stepping Stone I Dates
Contents |
Pt1 - Life |
Pt2 - Skills |
Pt3 - Robotics |
Pt4 - TBD |
Pt5 - Gear |
Pt6 - Systems |
Born: 1066-146
Jeet 'The Geek' was a Tech Apprentice in the Techworld Starport, and learned a lot. Not only did Jeet learn about fixing robots, but also how to have fun. And how to get into the ‘fun’ places, or get into places he shouldn’t be in.
1084: He had formal University training, concentrating on Robotics so much, he completed a PhD during his time there. He also out tutored a teaching assistant for one of the professors, gaining a serious rival.
1088: As a Scholar in the Field Research branch, Jeet travelled to other worlds, pursuing alternate ideas and concepts to implement solutions for robots in the workplace. Several times he took advantage of this exposure to redesign his projects, not necessarily fully accrediting the sources. He has been working on a pet project of protection robots, and has two prototype security bots.
1100: During his final term, he transferred to the Science branch, and during his tenure stole ideas off the supporting research facility.
Skill Overview
Current Stats:
STR 8
DEX 11
END 10
INT 12
EDU 14
SOC 5
LUC 1
- Skilled (2+): Sci(Robotics)4, Elect(Comp)2, Sci(Cybernetics)2
- Trained (0-1): Sci(Bio)1, Sci(Sophontology)1, Advocate1, Art(Holography)1, Eng(Power)1, Persuade1, etc...
Jeet's hobby of Holographic art has been incorporated into his prototypes, which is used for deception, confusion, and even art. For this reason, the robots can change appearance quite drastically (this doesn't change the electromagnetic or mass signatures).
Anyone discussing robots will know that Jeet knows his stuff, as well as programming. Jeet has a few well-founded, related disciplines, like Cybernetics and Sophontology. A new sideline is that Jeet has been trying to incorporate biological elements into his prototypes.
JEET STORIES
1st Story: University Life Event Cheated?!?
2nd Story: Holographic Camouflage Don't Judge a Robot by its Cover
3rd Story: Research Theft Life Event TBD
Jeet could be looking for work, unexpectedly representing himself as a Combat Specialist. He will extol the benefits of hiring him (one person), but getting two extremely capable Starship Gunners and Security Guards. The two robots accompanying him are Very Good gunners, and have Excellent security capabilities. In both roles, the robots are superior in that they will never get bored or distracted from their tasks, and have detection systems far beyond human range. For the Life Support of one person, the ship gets serious security, and an awesome Electrical Engineer. The robots are paired with Medic equipment or Repair toolkits, and the associated programming to use it to great effect.
Note 1: Gun/Sec01 is equipped with a Mediscanner, Medikit and a Medic 2 program.
Note 2: Gun/Sec02 is equipped with a Starship Engineering Toolkit and a Mechanic 1 program.
Note 3: Both robots have the outward appearance of a Zhodani Heavy Warbot. However, even a cursory inspection will reveal that the exterior plates are not armored, the bots are not completely finished to Zhodani quality of fit and finish, and that there is a very 'unfinished' or buck-shee (something acquired for free or found) workmanship. Jeet hasn't finished tinkering on his projects...
Type: Gunner/Security Robot - Grav
Description: The basic look of this robot is of the Zhodani Warbot, a hulk with big upper body, and no legs. This bot doesn't have the over-strength arms, but can use its manipulators as a Human. It can 'sit' in gun turret positions without modifications and interact with the controls manually, or by link (Depending on ship configuration and TL).
The sensor suite allows for detailed reconnaissance and detection, and with the holo projector can use deception along with other tactics.
The bot has both a Stunner for non-lethal subduel of an intruder, or a Laser Carbine for lethal response. A Fire Extinguisher is installed, for Battle Damage response or Combustion Control tasks.
Note: Jeet can program in some very interesting deception images, with his artistry.
Sub-Type: Gunner/Security Robot (Medical) - GunSec(Med)-01
Description: In addition to the above 'type' capabilities, should a crew member or a target be injured, the bot can render immediate first aid, with a Mediscanner and Medikit. The bot can administer sedatives and tranquilizers, as needed. The Medic feature has to be ordered as a priority change command, if combat is ongoing, as the robot is prioritized on eliminating threats first. When paired with another Gun/Sec bot, the robots can re-prioritize between themselves (a non-Med bot and a Med bot), if a priority crew member is injured and in severe distress.
Robot | Hits | Locomotion | Speed | TL | Cost |
---|---|---|---|---|---|
GunSec(Med)-01 | 20 | Grav | 6m | 14 | Cr639,000 |
Skills | Gun Cbt 3, Gunnery 3, Medic 2, Recon 1, Tactics 1, +3 available Bandwidth | ||||
Attacks | Stunner (3D Stun, Zero-G), Laser Carbine (4D+3 Zero-G) | ||||
Manipulators | 2 x (Str 9 Dex 9) +1Dex | ||||
Endurance | 270 hrs | ||||
Traits | Armour (+8), Flyer (Idle), Heightened Senses, IR/UV, Scope | ||||
Programming | Very Advanced (Int 11) | ||||
Options | (+700 rads), Improved Efficiency, Dual Power Packs, Drone Controller, Transceiver 500km (Advanced), Vacuum Environment Protection, Holographic Projector, PRIS Sensor, Auditory (Broad), Voder (Broad), Environmental Processor, Recon Sensor, Fire Control System (Enhanced), Weapon Mounts (Small and Medium), Mediscanner, Medikit (Enhanced), Fire Extinguisher, Wireless Data Link, Spare Slots 4 |
Sub-Type: Gunner/Security Robot (Repair) - GunSec(Rep)-02
Description: In addition to the above 'type' capabilities, this version has a Robotics Toolkit and the programming to effect routine maintenance and repairs on any electrical system or robot. It can maintain and repair the other Gun/Sec robots, and can perform some limited self-repair. Battle Damage Control functions can be prioritized, if directed by designated crew, as the robot is primarily prioritized on eliminating threats first.
Robot | Hits | Locomotion | Speed | TL | Cost |
---|---|---|---|---|---|
GunSec(Rep)-02 | 20 | Grav | 6m | 14 | Cr640,000 |
Skills | Gun Cbt 3, Gunnery 3, Robotics 2, Recon 1, Tactics 0, Mechanic 1, +3 available Bandwidth | ||||
Attacks | Stunner (3D Stun, Zero-G), Laser Carbine (4D+3 Zero-G) | ||||
Manipulators | 2 x (Str 9 Dex 9) +1Dex | ||||
Endurance | 270 hrs | ||||
Traits | Armour (+8), Flyer (Idle), Heightened Senses, IR/UV, Scope | ||||
Programming | Very Advanced (Int 11) | ||||
Options | (+700 rads), Improved Efficiency, Dual Power Packs, Drone Controller, Transceiver 500km (Advanced), Vacuum Environment Protection, Holographic Projector, PRIS Sensor, Auditory (Broad), Voder (Broad), Environmental Processor, Recon Sensor, Fire Control System (Enhanced), Weapon Mounts (Small and Medium), Starship Eng Toolkit (Advanced), Fire Extinguisher, Wireless Data Link, Spare Slots 0 |
Systems Visited:
- Birthplace and Raised:
- Attended Techworld University - 1084 - 1088 Cheated?!?
- 1088-1092 (JP0) Travel: You move to another world
- Exe
- Cordan
- Wildeman
- Fist (Im)
- Imisaa
- New
- Tobia (JP0) Hired by Ling Standard Products, Inc
- Ling-Standard Products has shipyards at Rhylanor, as well as Lunion and Strouden (both the largest private yards in the Marches), Pallique and Mora, Ffudn and Glisten, Edenelt, Tobia, Seleen, Starn (largest private yard in the Spinward region), Isurkun, Dekha (Plant 12) and HRD/Vincennes, Qevar and Pikha.
- 1092-1096 (JP0) Bureaucratic Morass
- Tobia (JP0) Bureaucratic morass Ling Standard Products, Inc
- Hexx
- Saurus
- Darchona
- Susanawo
- Gazulin
- Peridot
- Iscand
- Bleak
- Youghal (JP0) Encounter with Relani & Wong Shipyard - Technical
- Zephyr (Jump-point only)
- Trin (JP0) Renegotiated bureaucratic morass with the help of noble influence
- Short Engagements or TDs: None
- Ling-Standard Products has a major facility within the Trin System, on a cold rockball world called Ling Standard Products Spinward. Originally planned as the regional HQ for LSP, to replace the facilities at Mora, it instead became an R&D and manufacturing site.
- 1096-1100 (Work on a secret project for an organization)
- Katarulu
- Palique
- Grille
- Mora
- 1097-045 Mora/Spinward Marches (SM 3124) (JP0)
- Short Engagements or TDs: Strouden/Lunion (infiltration) (GT) Don't Judge a Robot by its Cover
- The Ling-Standard Products shipyards in Strouden, along with Lunion (Spinward Marches 2124), are two of the largest producers of starship hulls in the Marches, specializing in warships for the Imperial Navy
- 1100-1104 (Opportunity to cheat)
- Mora (Spinward Marches 3124) (JP2)
- Grille (Spinward Marches 3026)
- Palique (Spinward Marches 3029)
- Katarulu (Spinward Marches 3032)
- Ramiva (Spinward Marches 3233)
- Trin (Spinward Marches 3235)
- Opportunity to cheat. (JP2)
- During his final term, he transferred to the Science branch, and during his tenure stole ideas off the supporting research facility.
- 1103-204 Trin/Trin’s Veil (Spinward Marches 3235) TBD
- After 'Retiring':
- Trin (Spinward Marches 3235) (GP1)
- Hammermium (Spinward Marches 2936)
- Robin (Spinward Marches 2637)
- Bendor (Spinward Marches 2336)
- Glisten (Spinward Marches 2036)
- Short Engagements: (GA) Holo Art Scandal - Bilstein Yards/Glisten Art Gallery Faked?!
- Glisten (Spinward Marches 2036) Hired onto Florian Scout (GP3)
- Sorel (Spinward Marches 2137)
- Romar (Spinward Marches 2140)
- Cyan (Trojan Reach 2102)
- Berengaria (Trojan Reach 2105)
- Senlis (Trojan Reach 2108)
- Magen (Trojan Reach 2309)
- Albe (Trojan Reach 2211)
- Realgar (Trojan Reach 2213)
- Palindrome (Trojan Reach 2216)
- Borite (Trojan Reach 2219)
- Torpol (Trojan Reach 2221) 1104-350 – 1104-?